function init() -- add manually your shaders from /data/shaders g_shaders.createOutfitShader("default", "/shaders/outfit_default_vertex", "/shaders/outfit_default_fragment") --[[ g_shaders.createOutfitShader("stars", "/shaders/outfit_stars_vertex", "/shaders/outfit_stars_fragment") g_shaders.addTexture("stars", "/shaders/stars.png") g_shaders.createOutfitShader("gold", "/shaders/outfit_gold_vertex", "/shaders/outfit_gold_fragment") g_shaders.addTexture("gold", "/data/shaders/gold.png") g_shaders.createOutfitShader("rainbow", "/shaders/outfit_rainbow_vertex", "/shaders/outfit_rainbow_fragment") g_shaders.addTexture("rainbow", "/shaders/rainbow.png") g_shaders.createOutfitShader("line", "/shaders/outfit_line_vertex", "/shaders/outfit_line_fragment") g_shaders.createOutfitShader("outline", "/shaders/outfit_outline_vertex", "/shaders/outfit_outline_fragment") ]]-- end function terminate() end