mirror of
https://github.com/OTCv8/otclientv8.git
synced 2025-10-19 22:23:28 +02:00
Version 2.2.1 - updated market, text editor, bot
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@@ -78,6 +78,7 @@ currentItems = {}
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lastCreatedOffer = 0
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fee = 0
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averagePrice = 0
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tibiaCoins = 0
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loaded = false
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@@ -198,8 +199,8 @@ local function addOffer(offer, offerType)
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if offer.var == MarketRequest.MyOffers then
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row = buyMyOfferTable:addRow({
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{text = itemName},
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{text = price*amount},
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{text = price},
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{text = comma_value(price*amount), sortvalue = price*amount},
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{text = comma_value(price), sortvalue = price},
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{text = amount},
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{text = string.gsub(os.date('%c', timestamp), " ", " "), sortvalue = timestamp}
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})
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@@ -207,8 +208,8 @@ local function addOffer(offer, offerType)
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row = buyOfferTable:addRow({
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{text = player},
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{text = amount},
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{text = price*amount},
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{text = price},
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{text = comma_value(price*amount), sortvalue = price*amount},
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{text = comma_value(price), sortvalue = price},
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{text = string.gsub(os.date('%c', timestamp), " ", " ")}
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})
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end
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@@ -227,8 +228,8 @@ local function addOffer(offer, offerType)
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if offer.var == MarketRequest.MyOffers then
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row = sellMyOfferTable:addRow({
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{text = itemName},
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{text = price*amount},
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{text = price},
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{text = comma_value(price*amount), sortvalue = price*amount},
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{text = comma_value(price), sortvalue = price},
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{text = amount},
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{text = string.gsub(os.date('%c', timestamp), " ", " "), sortvalue = timestamp}
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})
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@@ -236,8 +237,8 @@ local function addOffer(offer, offerType)
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row = sellOfferTable:addRow({
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{text = player},
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{text = amount},
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{text = price*amount},
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{text = price},
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{text = comma_value(price*amount), sortvalue = price*amount},
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{text = comma_value(price), sortvalue = price},
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{text = string.gsub(os.date('%c', timestamp), " ", " "), sortvalue = timestamp}
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})
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end
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@@ -462,7 +463,7 @@ local function updateBalance(balance)
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if balance < 0 then balance = 0 end
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information.balance = balance
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balanceLabel:setText('Balance: '..balance..' gold')
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balanceLabel:setText('Balance: '.. comma_value(balance) ..' gold')
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balanceLabel:resizeToText()
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end
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@@ -473,7 +474,7 @@ local function updateFee(price, amount)
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elseif fee > 1000 then
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fee = 1000
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end
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feeLabel:setText('Fee: '..fee)
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feeLabel:setText('Fee: '.. comma_value(fee))
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feeLabel:resizeToText()
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end
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@@ -521,11 +522,11 @@ local function openAmountWindow(callback, actionType, actionText)
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itembox:setItemId(item:getId())
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local scrollbar = amountWindow:getChildById('amountScrollBar')
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scrollbar:setText(offer:getPrice()..'gp')
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scrollbar:setText(comma_value(offer:getPrice()) ..'gp')
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scrollbar.onValueChange = function(widget, value)
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widget:setText((value*offer:getPrice())..'gp')
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itembox:setText(value)
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widget:setText(comma_value(value*offer:getPrice())..'gp')
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itembox:setText(comma_value(value))
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end
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scrollbar:setRange(1, maximum)
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scrollbar:setValue(1)
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@@ -743,7 +744,7 @@ local function initInterface()
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-- setup 'Market Offer' section tabs
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marketOffersPanel = g_ui.loadUI('ui/marketoffers')
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mainTabBar:addTab(tr('Market Offers'), marketOffersPanel)
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selectionTabBar = marketOffersPanel:getChildById('leftTabBar')
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selectionTabBar:setContentWidget(marketOffersPanel:getChildById('leftTabContent'))
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@@ -770,7 +771,7 @@ local function initInterface()
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-- setup 'My Offer' section tabs
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myOffersPanel = g_ui.loadUI('ui/myoffers')
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mainTabBar:addTab(tr('My Offers'), myOffersPanel)
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local myOffersTab = mainTabBar:addTab(tr('My Offers'), myOffersPanel)
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offersTabBar = myOffersPanel:getChildById('offersTabBar')
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offersTabBar:setContentWidget(myOffersPanel:getChildById('offersTabContent'))
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@@ -783,6 +784,12 @@ local function initInterface()
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balanceLabel = marketWindow:getChildById('balanceLabel')
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mainTabBar.onTabChange = function(widget, tab)
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if tab == myOffersTab then
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Market.refreshMyOffers()
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end
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end
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-- setup offers
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buyButton = itemOffersPanel:getChildById('buyButton')
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buyButton.onClick = function() openAmountWindow(Market.acceptMarketOffer, MarketAction.Buy, 'Buy') end
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@@ -889,6 +896,8 @@ function init()
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connect(g_game, { onGameEnd = Market.reset })
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connect(g_game, { onGameEnd = Market.close })
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connect(g_game, { onGameStart = Market.updateCategories })
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connect(g_game, { onCoinBalance = Market.onCoinBalance })
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marketWindow = g_ui.createWidget('MarketWindow', rootWidget)
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marketWindow:hide()
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@@ -904,6 +913,7 @@ function terminate()
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disconnect(g_game, { onGameEnd = Market.reset })
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disconnect(g_game, { onGameEnd = Market.close })
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disconnect(g_game, { onGameStart = Market.updateCategories })
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disconnect(g_game, { onCoinBalance = Market.onCoinBalance })
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destroyAmountWindow()
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marketWindow:destroy()
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@@ -1076,7 +1086,7 @@ function Market.refreshItemsWidget(selectItem)
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local amount = Market.getDepotCount(item.marketData.tradeAs)
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if amount > 0 then
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itemWidget:setText(amount)
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itemWidget:setText(comma_value(amount))
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itemBox:setTooltip('You have '.. amount ..' in your depot.')
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end
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@@ -1116,7 +1126,7 @@ function Market.loadMarketItems(category)
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end
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end
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if not marketItems[category] then
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if not marketItems[category] and category ~= MarketCategory.All then
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return
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end
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@@ -1253,6 +1263,11 @@ function Market.onMarketEnter(depotItems, offers, balance, vocation)
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-- set list of depot items
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information.depotItems = depotItems
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for i = 1, #marketItems[MarketCategory.TibiaCoins] do
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local item = marketItems[MarketCategory.TibiaCoins][i].displayItem
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depotItems[item:getId()] = tibiaCoins
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end
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-- update the items widget to match depot items
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if Market.isItemSelected() then
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local spriteId = selectedItem.item.marketData.tradeAs
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@@ -1284,3 +1299,12 @@ end
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function Market.onMarketBrowse(offers)
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updateOffers(offers)
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end
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function Market.onCoinBalance(coins, transferableCoins)
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tibiaCoins = coins
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if not marketItems[MarketCategory.TibiaCoins] then return end
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for i = 1, #marketItems[MarketCategory.TibiaCoins] do
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local item = marketItems[MarketCategory.TibiaCoins][i].displayItem
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depotItems[item:getId()] = tibiaCoins
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end
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end
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