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https://github.com/OTCv8/otclientv8.git
synced 2025-10-20 06:33:26 +02:00
Version 2.2.1 - updated market, text editor, bot
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@@ -146,6 +146,10 @@ context.onChannelEvent = function(callback)
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return context.callback("onChannelEvent", callback)
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end
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-- onTurn -- callback = function(creature, direction)
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context.onTurn = function(callback)
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return context.callback("onTurn", callback)
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end
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-- CUSTOM CALLBACKS
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@@ -166,7 +166,7 @@ Config.setup = function(dir, widget, configExtension, callback)
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end
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widget.add.onClick = function()
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context.UI.SinglelineEditorWindow("config_name", function(name)
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context.UI.SinglelineEditorWindow("config_name", {title="Enter config name"}, function(name)
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name = name:gsub("%s+", "_")
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if name:len() == 0 or name:len() >= 30 or name:find("/") or name:find("\\") then
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return context.error("Invalid config name")
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@@ -185,8 +185,7 @@ Config.setup = function(dir, widget, configExtension, callback)
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widget.edit.onClick = function()
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local name = context.storage._configs[dir].selected
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if not name then return end
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context.UI.MultilineEditorWindow("Config editor - " .. name .. " in " .. dir,
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Config.loadRaw(dir, name), function(newValue)
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context.UI.MultilineEditorWindow(Config.loadRaw(dir, name), {title="Config editor - " .. name .. " in " .. dir}, function(newValue)
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local data = Config.parse(newValue)
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Config.save(dir, name, data, configExtension)
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refresh()
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@@ -4,12 +4,31 @@ if type(context.UI) ~= "table" then
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end
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local UI = context.UI
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UI.SinglelineEditorWindow = function(text, callback)
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return modules.game_textedit.singlelineEditor(text, callback)
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UI.EditorWindow = function(text, options, callback)
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--[[
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Available options:
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title = text
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description = text
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multiline = true / false
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width = number
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validation = text (regex)
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examples = {{name, text}, {name, text}}
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]]--
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local window = modules.game_textedit.edit(text, options, callback)
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window.botWidget = true
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return window
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end
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UI.MultilineEditorWindow = function(description, test, callback)
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return modules.game_textedit.multilineEditor(description, test, callback)
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UI.SinglelineEditorWindow = function(text, options, callback)
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options = options or {}
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options.multiline = false
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return UI.EditorWindow(text, options, callback)
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end
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UI.MultilineEditorWindow = function(text, options, callback)
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options = options or {}
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options.multiline = true
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return UI.EditorWindow(text, options, callback)
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end
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UI.ConfirmationWindow = function(title, question, callback)
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