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https://github.com/OTCv8/otclientv8.git
synced 2025-06-16 09:44:29 +02:00
Updated to OTCv8 3.1 rev 161
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@ -38,7 +38,6 @@ end
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function setupTables()
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configOptions = {
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{id = "addon1", text = "Addon 1", checked = false, enabled = g_game.getClientVersion() >= 780},
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{id = "addon2", text = "Addon 2", checked = false, enabled = g_game.getClientVersion() >= 780},
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{id = "mount", text = "Mount", checked = false, enabled = g_game.getFeature(GamePlayerMounts)},
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@ -46,11 +45,9 @@ function setupTables()
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{id = "aura", text = "Aura", checked = false, enabled = g_game.getFeature(GameWingsAndAura)},
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{id = "shader", text = "Shaders", checked = false, enabled = g_game.getFeature(GameOutfitShaders) or loadLocalShaders and #localShaders > 0},
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{id = "healtbar", text = "Health Bars", checked = false, enabled = g_game.getFeature(GameHealthInfoBackground)},
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{ id="manabar", text="Mana Bars", checked=false, enabled=g_game.getFeature(GameHealthInfoBackground) },
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{id = "manabar", text = "Mana Bars", checked = false, enabled = g_game.getFeature(GameHealthInfoBackground)}
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}
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appearanceOptions = {
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{id = "presetCat", text = "Preset", enabled = true},
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{id = "outfitCat", text = "Outfit", enabled = true},
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{id = "mountCat", text = "Mount", enabled = g_game.getFeature(GamePlayerMounts)},
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@ -58,20 +55,16 @@ function setupTables()
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{id = "auraCat", text = "Aura", enabled = g_game.getFeature(GameWingsAndAura)},
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{id = "shaderCat", text = "Shader", enabled = g_game.getFeature(GameOutfitShaders) or loadLocalShaders and #localShaders > 0},
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{id = "healtbarCat", text = "Health Bars", enabled = g_game.getFeature(GameHealthInfoBackground)},
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{ id="manabarCat", text="Mana Bars", enabled=g_game.getFeature(GameHealthInfoBackground) },
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{id = "manabarCat", text = "Mana Bars", enabled = g_game.getFeature(GameHealthInfoBackground)}
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}
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previewOptions = {
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{id = "move", text = "Movement", checked = false, enabled = true},
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{id = "showOutfit", text = "Outfit", checked = true, enabled = true},
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{id = "showMount", text = "Mount", checked = false, enabled = g_game.getFeature(GamePlayerMounts)},
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{id = "showWings", text = "Wings", checked = false, enabled = g_game.getFeature(GameWingsAndAura)},
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{id = "showAura", text = "Aura", checked = false, enabled = g_game.getFeature(GameWingsAndAura)},
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{ id="showShader", text="Shader", checked=false, enabled=g_game.getFeature(GameOutfitShaders) or loadLocalShaders and #localShaders > 0 },
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{id = "showShader", text = "Shader", checked = false, enabled = g_game.getFeature(GameOutfitShaders) or loadLocalShaders and #localShaders > 0}
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}
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end
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function init()
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@ -96,16 +89,20 @@ function terminate()
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end
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function onFilterList(text)
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if not outfitWindow then return end
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if not outfitWindow then
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return
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end
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filterText = text:lower()
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refreshVisiblePreviews()
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end
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function clearFilterText()
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if not outfitWindow then return end
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if not outfitWindow then
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return
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end
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outfitWindow.search.filterWindow:setText('')
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outfitWindow.search.filterWindow:setText("")
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end
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function onPresetButtonPress(key)
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@ -124,7 +121,6 @@ function onPresetButtonPress(key)
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if widget then
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widget:destroy()
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end
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elseif key == "new" then
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local outfit = getOutfitFromCurrentChecks(1)
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outfit.mount = 0
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@ -136,19 +132,17 @@ function onPresetButtonPress(key)
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widget:setId("preset." .. outfit.type .. name)
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widget.outfit:setOutfit(outfit)
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if mount then
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widget.mount:setOutfit({
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widget.mount:setOutfit(
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{
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type = mount
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})
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}
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)
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end
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widget.title:setText(name)
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elseif key == "rename" then
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if widget then
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modules.client_textedit.show(widget.title, {title = "Rename Preset", placeholder = widget.title:getText()})
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end
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elseif key == "save" then
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if widget then
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local data = getOutfitFromCurrentChecks()
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@ -165,7 +159,9 @@ function onPresetButtonPress(key)
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end
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function onOptionChange(key, checked, widget)
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if not outfitWindow then return end
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if not outfitWindow then
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return
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end
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local creature = outfitWindow.preview.creaturePanel.creature
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if key:find("show") or key:find("addon") then
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@ -196,12 +192,8 @@ function onOptionChange(key, checked, widget)
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end
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refreshVisiblePreviews()
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elseif key == "move" then
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creature:setAnimate(checked)
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elseif key == "showOutfit" or key == "showMount" then
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local options = outfitWindow.preview.options
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local showOutfit = options.showOutfit
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@ -216,14 +208,13 @@ function onOptionChange(key, checked, widget)
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else
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options.move:enable()
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end
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end
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end
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function refreshVisiblePreviews()
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if not outfitWindow then return end
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if not outfitWindow then
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return
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end
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for i, child in ipairs(outfitWindow.list:getChildren()) do
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local id = child:getId()
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@ -240,7 +231,9 @@ function getOutfitFromCurrentChecks(returnVal)
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-- 0 - return raw table
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-- 1 - return combined outfit according to configure checks
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-- 2 - return combined outfit according to preview checks
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if not outfitWindow then return end
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if not outfitWindow then
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return
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end
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local data = {
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cleanOutfit = {}, -- outfit.type & colors
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@ -342,7 +335,9 @@ function randomize()
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end
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function onElementSelect(widget)
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if not outfitWindow then return end
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if not outfitWindow then
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return
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end
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local catalog = string.split(widget:getId(), ".")[1]
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-- apply correct check
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@ -366,7 +361,6 @@ function onElementSelect(widget)
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addon1:setEnabled(addons == 1 or addons == 3)
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addon2:setEnabled(addons > 1)
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refreshPreview()
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setCategoryDescription(catalog, outfit.type)
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elseif catalog == "mount" then
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@ -374,7 +368,6 @@ function onElementSelect(widget)
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refreshPreview()
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setCategoryDescription(catalog, outfit.type)
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elseif catalog == "preset" then
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local outfit = widget.outfit:getOutfit().type
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local mount = widget.mount:getOutfit().type
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@ -394,34 +387,26 @@ function onElementSelect(widget)
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setCategoryDescription(catalog, widget.title:getText())
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refreshPreview()
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elseif catalog == "shader" then
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local shader = widget.creature:getOutfit().shader
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setCategoryDescription(catalog, widget.title:getText())
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refreshPreview()
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elseif catalog == "healthbar" then
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elseif catalog == "manabar" then
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elseif catalog == "wings" then
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end
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end
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function refreshPreview()
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if not outfitWindow then return end
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if not outfitWindow then
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return
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end
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local creature = outfitWindow.preview.creaturePanel.creature
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local options = outfitWindow.preview.options
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local outfit = getOutfitFromCurrentChecks(2)
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local showOutfit = options.showOutfit and options.showOutfit.check:isChecked()
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local showMount = g_game.getFeature(GamePlayerMounts) and options.showMount and options.showMount.check:isChecked()
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local showShader = (g_game.getFeature(GameOutfitShaders) or #localShaders > 0) and options.showShader and options.showShader.check:isChecked()
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@ -444,7 +429,9 @@ function refreshPreview()
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end
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function rotatePreview(side)
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if not outfitWindow then return end
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if not outfitWindow then
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return
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end
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local creature = outfitWindow.preview.creaturePanel.creature
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previewDir = side == "rotateLeft" and (previewDir + 1) or (previewDir - 1)
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previewDir = previewDir % 4
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@ -453,7 +440,9 @@ function rotatePreview(side)
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end
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function setCategoryDescription(id, key)
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if not outfitWindow then return end
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if not outfitWindow then
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return
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end
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-- id can be widgetId so extract id
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local type = string.split(id, ".")[1] -- ie. outfit
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@ -469,7 +458,9 @@ function setCategoryDescription(id, key)
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end
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-- something went wrong
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if not table or not widget then return end
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if not table or not widget then
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return
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end
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for i, data in ipairs(table) do
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if data[1] == key then
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@ -477,11 +468,13 @@ function setCategoryDescription(id, key)
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end
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end
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widget:setText('-')
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widget:setText("-")
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end
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function onClotheCheckChange(clotheButtonBox)
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if not outfitWindow then return end
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if not outfitWindow then
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return
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end
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local outfit = outfitWindow.preview.creaturePanel.creature:getOutfit()
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if clotheButtonBox == currentClotheButtonBox then
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clotheButtonBox.onCheckChange = nil
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@ -509,7 +502,9 @@ function onClotheCheckChange(clotheButtonBox)
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end
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function onColorCheckChange(colorBox)
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if not outfitWindow then return end
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if not outfitWindow then
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return
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end
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local outfit = outfitWindow.preview.creaturePanel.creature:getOutfit()
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if colorBox == currentColorBox then
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colorBox.onCheckChange = nil
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@ -540,10 +535,11 @@ function onColorCheckChange(colorBox)
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end
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function updateOutfits()
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if not outfitWindow then return end
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if not outfitWindow then
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return
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end
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local outfit = outfitWindow.preview.creaturePanel.creature:getOutfit()
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for i, child in ipairs(outfitWindow.list:getChildren()) do
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if child.catalog == "outfit" then
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local previewOutfit = child.creature:getOutfit()
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@ -717,7 +713,6 @@ function create(currentOutfit, outfitList, mountList, wingList, auraList, shader
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widget.catalog = "manabar"
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end
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-- check current outfit
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for i, child in ipairs(outfitWindow.list:getChildren()) do
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local catalog = child.catalog
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@ -809,7 +804,7 @@ function create(currentOutfit, outfitList, mountList, wingList, auraList, shader
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widget.check:setChecked(false)
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widget.check:setEnabled(false)
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widget:setEnabled(false)
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widget.check:setColor('#808080')
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widget.check:setColor("#808080")
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end
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end
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end
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@ -852,7 +847,6 @@ function create(currentOutfit, outfitList, mountList, wingList, auraList, shader
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addon1:setEnabled(availableAddons > 0)
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addon2:setEnabled(availableAddons > 1)
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for i, setting in ipairs(settings) do
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local outfit = setting.outfit
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local mount = setting.mount
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@ -921,16 +915,22 @@ function save()
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local file = "/settings/outfits.json"
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local status, result = pcall(function() return json.encode(settings, 2) end)
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if not g_resources.fileExists(file) then
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g_resources.makeDir("/settings")
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end
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local status, result =
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pcall(
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function()
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return json.encode(settings, 2)
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end
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)
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if not status then
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return onError(
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"Error while saving top bar settings. Data won't be saved. Details: " ..
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result)
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return onError("Error while saving top bar settings. Data won't be saved. Details: " .. result)
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end
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if result:len() > 100 * 1024 * 1024 then
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return onError(
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"Something went wrong, file is above 100MB, won't be saved")
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return onError("Something went wrong, file is above 100MB, won't be saved")
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end
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g_resources.writeFileContents(file, result)
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@ -939,14 +939,19 @@ end
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function load()
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local file = "/settings/outfits.json"
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if not g_resources.fileExists(file) then
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g_resources.makeDir("/settings")
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end
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if g_resources.fileExists(file) then
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local status, result = pcall(function()
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local status, result =
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pcall(
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function()
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return json.decode(g_resources.readFileContents(file))
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end)
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end
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)
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if not status then
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return onError(
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"Error while reading top bar settings file. To fix this problem you can delete storage.json. Details: " ..
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result)
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return onError("Error while reading top bar settings file. To fix this problem you can delete storage.json. Details: " .. result)
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end
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settings = result
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else
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@ -210,6 +210,7 @@ GameNewCreatureStacking = 121 -- Ignore MAX_THINGS limit while adding to tile
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GameCreaturesMana = 122 -- get mana from server for creatures other than Player
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GameQuickLootFlags = 123 -- enables quick loot feature for all protocols
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GameDontMergeAnimatedText = 124
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GameMissionId = 125
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LastGameFeature = 130
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BIN
otclient_dx.exe
BIN
otclient_dx.exe
Binary file not shown.
BIN
otclient_gl.exe
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otclient_gl.exe
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BIN
otclient_linux
BIN
otclient_linux
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BIN
otclient_mac
BIN
otclient_mac
Binary file not shown.
BIN
otclientv8.apk
BIN
otclientv8.apk
Binary file not shown.
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