Updated to OTCv8 3.1 rev 132

This commit is contained in:
OTCv8
2022-02-17 11:22:38 +00:00
parent 80177bd151
commit db1d638018
135 changed files with 5381 additions and 2684 deletions

View File

@@ -3,8 +3,11 @@ gameMapPanel = nil
gameRightPanels = nil
gameLeftPanels = nil
gameBottomPanel = nil
gameActionPanel = nil
gameBottomActionPanel = nil
gameLeftActionPanel = nil
gameRightActionPanel = nil
gameLeftActions = nil
gameTopBar = nil
logoutButton = nil
mouseGrabberWidget = nil
countWindow = nil
@@ -47,7 +50,10 @@ function init()
gameRightPanels = gameRootPanel:getChildById('gameRightPanels')
gameLeftPanels = gameRootPanel:getChildById('gameLeftPanels')
gameBottomPanel = gameRootPanel:getChildById('gameBottomPanel')
gameActionPanel = gameRootPanel:getChildById('gameActionPanel')
gameBottomActionPanel = gameRootPanel:getChildById('gameBottomActionPanel')
gameRightActionPanel = gameRootPanel:getChildById('gameRightActionPanel')
gameLeftActionPanel = gameRootPanel:getChildById('gameLeftActionPanel')
gameTopBar = gameRootPanel:getChildById('gameTopBar')
gameLeftActions = gameRootPanel:getChildById('gameLeftActions')
connect(gameLeftPanel, { onVisibilityChange = onLeftPanelVisibilityChange })
@@ -877,8 +883,20 @@ function getBottomPanel()
return gameBottomPanel
end
function getActionPanel()
return gameActionPanel
function getBottomActionPanel()
return gameBottomActionPanel
end
function getLeftActionPanel()
return gameLeftActionPanel
end
function getRightActionPanel()
return gameRightActionPanel
end
function getTopBar()
return gameTopBar
end
function refreshViewMode()
@@ -945,9 +963,10 @@ function refreshViewMode()
if classic then
g_game.changeMapAwareRange(19, 15)
gameMapPanel:addAnchor(AnchorLeft, 'gameLeftPanels', AnchorRight)
gameMapPanel:addAnchor(AnchorRight, 'gameRightPanels', AnchorLeft)
gameMapPanel:addAnchor(AnchorBottom, 'gameActionPanel', AnchorTop)
gameMapPanel:addAnchor(AnchorLeft, 'gameLeftActionPanel', AnchorRight)
gameMapPanel:addAnchor(AnchorRight, 'gameRightActionPanel', AnchorLeft)
gameMapPanel:addAnchor(AnchorBottom, 'gameBottomActionPanel', AnchorTop)
gameMapPanel:addAnchor(AnchorTop, 'gameTopBar', AnchorBottom)
gameMapPanel:setKeepAspectRatio(true)
gameMapPanel:setLimitVisibleRange(false)
gameMapPanel:setZoom(11)