OTCv8 3.0 rev 2

This commit is contained in:
OTCv8
2021-04-07 21:31:27 +00:00
parent e93bcdc9cf
commit d77991f60f
85 changed files with 8780 additions and 8200 deletions

View File

@@ -1,4 +1,4 @@
## Layouts overwrite files from `/data`
Foe example, if you have file `/data/images/background.png` and `/layouts/dragonball/images/background.png`, and dragonball layout is selected, then `/layouts/dragonball/images/background.png` will be loaded instead of `/data/images/background.png`.
## Dont make layout named `default`, this name is reserved
## Layouts overwrite files from `/data`
Foe example, if you have file `/data/images/background.png` and `/layouts/dragonball/images/background.png`, and dragonball layout is selected, then `/layouts/dragonball/images/background.png` will be loaded instead of `/data/images/background.png`.
## Dont make layout named `default`, this name is reserved

View File

@@ -1,219 +1,219 @@
ConsoleLabel < UITextEdit
font: verdana-11px-antialised
height: 14
color: yellow
margin-left: 1
text-wrap: true
text-auto-resize: true
selection-color: #111416
selection-background-color: #808080
change-cursor-image: false
cursor-visible: false
editable: false
draggable: true
selectable: false
focusable: false
ConsolePhantomLabel < UILabel
font: verdana-11px-antialised
height: 14
color: yellow
text-wrap: true
text-auto-resize: true
selection-color: #111416
selection-background-color: #999999
ConsoleTabBar < MoveableTabBar
height: 16
ConsoleTabBarPanel < MoveableTabBarPanel
id: consoleTab
ScrollablePanel
id: consoleBuffer
anchors.fill: parent
margin-right: 12
vertical-scrollbar: consoleScrollBar
layout:
type: verticalBox
align-bottom: true
border-width: 1
border-color: #202327
background: #00000066
inverted-scroll: true
padding: 1
VerticalScrollBar
id: consoleScrollBar
anchors.top: parent.top
anchors.bottom: parent.bottom
anchors.right: parent.right
step: 14
pixels-scroll: true
ConsoleTabBarButton < MoveableTabBarButton
height: 16
padding: 15
ConsolePanel < Panel
image-source: /images/ui/panel_bottom
image-border: 7
image-border-top: 29
$first:
anchors.fill: parent
$!first:
anchors.top: prev.bottom
anchors.bottom: parent.bottom
anchors.left: parent.left
anchors.right: parent.right
CheckBox
id: toggleChat
!tooltip: tr('Disable chat mode, allow to walk using ASDW')
anchors.left: parent.left
anchors.top: parent.top
margin-left: 6
margin-top: 3
@onCheckChange: toggleChat()
TabButton
id: prevChannelButton
icon: /images/game/console/leftarrow
anchors.left: toggleChat.right
anchors.top: parent.top
margin-top: 1
size: 16 16
ConsoleTabBar
id: consoleTabBar
anchors.left: prev.right
anchors.top: parent.top
anchors.right: next.left
margin-top: 0
tab-spacing: 2
movable: true
TabButton
id: nextChannelButton
icon: /images/game/console/rightarrow
anchors.right: next.left
anchors.top: parent.top
margin-top: 1
size: 16 16
margin-right: 5
TabButton
id: closeChannelButton
!tooltip: tr('Close this channel') .. ' (Ctrl+E)'
icon: /images/game/console/closechannel
anchors.right: next.left
anchors.top: parent.top
enabled: false
margin-right: 5
margin-top: 1
size: 16 16
icon-clip: 0 0 16 16
$pressed:
icon-clip: 0 16 16 16
@onClick: removeCurrentTab()
TabButton
id: clearChannelButton
!tooltip: tr('Clear current message window')
icon: /images/game/console/clearchannel
anchors.right: next.left
anchors.top: parent.top
margin-right: 5
margin-top: 1
size: 16 16
icon-clip: 0 0 16 16
$pressed:
icon-clip: 0 16 16 16
@onClick: |
local consoleTabBar = self:getParent():getChildById('consoleTabBar')
clearChannel(consoleTabBar)
TabButton
id: channelsButton
!tooltip: tr('Open new channel') .. ' (Ctrl+O)'
icon: /images/game/console/channels
anchors.right: next.left
anchors.top: parent.top
margin-right: 5
margin-top: 1
size: 16 16
icon-clip: 0 0 16 16
$pressed:
icon-clip: 0 16 16 16
@onClick: g_game.requestChannels()
TabButton
id: ignoreButton
!tooltip: tr('Ignore players')
icon: /images/game/console/ignore
anchors.right: parent.right
anchors.top: parent.top
margin-right: 5
margin-top: 1
size: 16 16
icon-clip: 0 0 16 16
$pressed:
icon-clip: 0 16 16 16
@onClick: onClickIgnoreButton()
Panel
id: consoleContentPanel
anchors.top: consoleTabBar.bottom
anchors.left: parent.left
anchors.right: parent.right
anchors.bottom: consoleTextEdit.top
margin-left: 6
margin-right: 6
margin-bottom: 2
margin-top: 6
padding: 1
focusable: false
phantom: true
TabButton
id: sayModeButton
icon: /images/game/console/say
!tooltip: tr('Adjust volume')
&sayMode: 2
size: 18 18
anchors.left: parent.left
anchors.bottom: parent.bottom
margin-left: 8
margin-bottom: 4
@onClick: sayModeChange()
HorizontalSeparator
id: separator
anchors.left: parent.left
anchors.right: parent.right
anchors.bottom: prev.top
margin-bottom: 3
margin-left: 7
margin-right: 7
TextEdit
id: consoleTextEdit
anchors.left: sayModeButton.right
anchors.right: parent.right
anchors.bottom: parent.bottom
margin-right: 7
margin-left: 2
margin-bottom: 2
shift-navigation: true
max-length: 255
text-auto-submit: true
ConsoleLabel < UITextEdit
font: verdana-11px-antialised
height: 14
color: yellow
margin-left: 1
text-wrap: true
text-auto-resize: true
selection-color: #111416
selection-background-color: #808080
change-cursor-image: false
cursor-visible: false
editable: false
draggable: true
selectable: false
focusable: false
ConsolePhantomLabel < UILabel
font: verdana-11px-antialised
height: 14
color: yellow
text-wrap: true
text-auto-resize: true
selection-color: #111416
selection-background-color: #999999
ConsoleTabBar < MoveableTabBar
height: 16
ConsoleTabBarPanel < MoveableTabBarPanel
id: consoleTab
ScrollablePanel
id: consoleBuffer
anchors.fill: parent
margin-right: 12
vertical-scrollbar: consoleScrollBar
layout:
type: verticalBox
align-bottom: true
border-width: 1
border-color: #202327
background: #00000066
inverted-scroll: true
padding: 1
VerticalScrollBar
id: consoleScrollBar
anchors.top: parent.top
anchors.bottom: parent.bottom
anchors.right: parent.right
step: 14
pixels-scroll: true
ConsoleTabBarButton < MoveableTabBarButton
height: 16
padding: 15
ConsolePanel < Panel
image-source: /images/ui/panel_bottom
image-border: 7
image-border-top: 29
$first:
anchors.fill: parent
$!first:
anchors.top: prev.bottom
anchors.bottom: parent.bottom
anchors.left: parent.left
anchors.right: parent.right
CheckBox
id: toggleChat
!tooltip: tr('Disable chat mode, allow to walk using ASDW')
anchors.left: parent.left
anchors.top: parent.top
margin-left: 6
margin-top: 3
@onCheckChange: toggleChat()
TabButton
id: prevChannelButton
icon: /images/game/console/leftarrow
anchors.left: toggleChat.right
anchors.top: parent.top
margin-top: 1
size: 16 16
ConsoleTabBar
id: consoleTabBar
anchors.left: prev.right
anchors.top: parent.top
anchors.right: next.left
margin-top: 0
tab-spacing: 2
movable: true
TabButton
id: nextChannelButton
icon: /images/game/console/rightarrow
anchors.right: next.left
anchors.top: parent.top
margin-top: 1
size: 16 16
margin-right: 5
TabButton
id: closeChannelButton
!tooltip: tr('Close this channel') .. ' (Ctrl+E)'
icon: /images/game/console/closechannel
anchors.right: next.left
anchors.top: parent.top
enabled: false
margin-right: 5
margin-top: 1
size: 16 16
icon-clip: 0 0 16 16
$pressed:
icon-clip: 0 16 16 16
@onClick: removeCurrentTab()
TabButton
id: clearChannelButton
!tooltip: tr('Clear current message window')
icon: /images/game/console/clearchannel
anchors.right: next.left
anchors.top: parent.top
margin-right: 5
margin-top: 1
size: 16 16
icon-clip: 0 0 16 16
$pressed:
icon-clip: 0 16 16 16
@onClick: |
local consoleTabBar = self:getParent():getChildById('consoleTabBar')
clearChannel(consoleTabBar)
TabButton
id: channelsButton
!tooltip: tr('Open new channel') .. ' (Ctrl+O)'
icon: /images/game/console/channels
anchors.right: next.left
anchors.top: parent.top
margin-right: 5
margin-top: 1
size: 16 16
icon-clip: 0 0 16 16
$pressed:
icon-clip: 0 16 16 16
@onClick: g_game.requestChannels()
TabButton
id: ignoreButton
!tooltip: tr('Ignore players')
icon: /images/game/console/ignore
anchors.right: parent.right
anchors.top: parent.top
margin-right: 5
margin-top: 1
size: 16 16
icon-clip: 0 0 16 16
$pressed:
icon-clip: 0 16 16 16
@onClick: onClickIgnoreButton()
Panel
id: consoleContentPanel
anchors.top: consoleTabBar.bottom
anchors.left: parent.left
anchors.right: parent.right
anchors.bottom: consoleTextEdit.top
margin-left: 6
margin-right: 6
margin-bottom: 2
margin-top: 6
padding: 1
focusable: false
phantom: true
TabButton
id: sayModeButton
icon: /images/game/console/say
!tooltip: tr('Adjust volume')
&sayMode: 2
size: 18 18
anchors.left: parent.left
anchors.bottom: parent.bottom
margin-left: 8
margin-bottom: 4
@onClick: sayModeChange()
HorizontalSeparator
id: separator
anchors.left: parent.left
anchors.right: parent.right
anchors.bottom: prev.top
margin-bottom: 3
margin-left: 7
margin-right: 7
TextEdit
id: consoleTextEdit
anchors.left: sayModeButton.right
anchors.right: parent.right
anchors.bottom: parent.bottom
margin-right: 7
margin-left: 2
margin-bottom: 2
shift-navigation: true
max-length: 255
text-auto-submit: true

View File

@@ -1,3 +1,3 @@
EnterGameWindow < StaticMainWindow
!text: tr('Enter Game')
EnterGameWindow < StaticMainWindow
!text: tr('Enter Game')
size: 260 340

View File

@@ -1,16 +1,16 @@
GameButtonsWindow < HeadlessMiniWindow
height: 26
&forceOpen: true
&autoOpen: 4
MiniWindowContents
margin-top: 2
Panel
id: buttons
anchors.fill: parent
layout:
type: grid
cell-spacing: 3
cell-size: 20 20
GameButtonsWindow < HeadlessMiniWindow
height: 26
&forceOpen: true
&autoOpen: 4
MiniWindowContents
margin-top: 2
Panel
id: buttons
anchors.fill: parent
layout:
type: grid
cell-spacing: 3
cell-size: 20 20
flow: true

View File

@@ -1,154 +1,154 @@
ExperienceBar < ProgressBar
id: experienceBar
background-color: #B6E866
anchors.top: prev.bottom
anchors.left: parent.left
anchors.right: parent.right
margin: 1
margin-top: 3
SoulLabel < GameLabel
id: soulLabel
text-align: right
color: white
font: verdana-11px-rounded
anchors.bottom: parent.bottom
anchors.right: parent.right
anchors.left: parent.horizontalCenter
margin-top: 5
margin-right: 3
on: true
$!on:
visible: false
margin-top: 0
height: 0
CapLabel < GameLabel
id: capLabel
color: white
font: verdana-11px-rounded
anchors.bottom: parent.bottom
anchors.left: parent.left
anchors.right: parent.horizontalCenter
margin-top: 5
margin-left: 3
on: true
$!on:
visible: false
margin-top: 0
height: 0
ConditionWidget < UIWidget
size: 18 18
$!first:
margin-left: 2
HealthOverlay < UIWidget
id: healthOverlay
anchors.fill: parent
phantom: true
HealthBar
id: topHealthBar
anchors.top: parent.top
anchors.left: parent.left
anchors.right: parent.horizontalCenter
phantom: true
ManaBar
id: topManaBar
anchors.top: parent.top
anchors.right: parent.right
anchors.left: parent.horizontalCenter
phantom: true
UIProgressBar
id: healthCircle
anchors.horizontalCenter: parent.horizontalCenter
anchors.verticalCenter: parent.verticalCenter
image-source: /images/game/circle/left_empty
margin-right: 169
margin-bottom: 16
opacity: 0.5
phantom: true
UIProgressBar
id: healthCircleFront
anchors.horizontalCenter: parent.horizontalCenter
anchors.verticalCenter: parent.verticalCenter
image-source: /images/game/circle/left_full
margin-right: 169
margin-bottom: 16
opacity: 0.5
phantom: true
UIProgressBar
id: manaCircle
anchors.horizontalCenter: parent.horizontalCenter
anchors.verticalCenter: parent.verticalCenter
image-source: /images/game/circle/right_empty
margin-left: 130
margin-bottom: 16
opacity: 0.5
phantom: true
UIProgressBar
id: manaCircleFront
anchors.horizontalCenter: parent.horizontalCenter
anchors.verticalCenter: parent.verticalCenter
image-source: /images/game/circle/right_full
margin-left: 130
margin-bottom: 16
opacity: 0.4
image-color: #0000FFFF
phantom: true
HealthInfoWindow < HeadlessMiniWindow
icon:
text:
height: 100
&forceOpen: true
icon: /images/topbuttons/healthinfo
!text: tr('Health Info')
MiniWindowContents
margin-top: 2
HealthBar
id: healthBar
anchors.top: parent.top
anchors.left: parent.left
anchors.right: parent.right
margin: 2
margin-top: 0
phantom: true
ManaBar
id: manaBar
anchors.top: prev.bottom
anchors.left: parent.left
anchors.right: parent.right
margin: 2
margin-bottom: 0
phantom: true
ExperienceBar
Panel
id: conditionPanel
layout:
type: horizontalBox
height: 22
margin-top: 4
padding: 2
anchors.top: prev.bottom
anchors.left: parent.left
anchors.right: parent.right
border-width: 1
border-color: #00000077
background-color: #ffffff11
SoulLabel
CapLabel
ExperienceBar < ProgressBar
id: experienceBar
background-color: #B6E866
anchors.top: prev.bottom
anchors.left: parent.left
anchors.right: parent.right
margin: 1
margin-top: 3
SoulLabel < GameLabel
id: soulLabel
text-align: right
color: white
font: verdana-11px-rounded
anchors.bottom: parent.bottom
anchors.right: parent.right
anchors.left: parent.horizontalCenter
margin-top: 5
margin-right: 3
on: true
$!on:
visible: false
margin-top: 0
height: 0
CapLabel < GameLabel
id: capLabel
color: white
font: verdana-11px-rounded
anchors.bottom: parent.bottom
anchors.left: parent.left
anchors.right: parent.horizontalCenter
margin-top: 5
margin-left: 3
on: true
$!on:
visible: false
margin-top: 0
height: 0
ConditionWidget < UIWidget
size: 18 18
$!first:
margin-left: 2
HealthOverlay < UIWidget
id: healthOverlay
anchors.fill: parent
phantom: true
HealthBar
id: topHealthBar
anchors.top: parent.top
anchors.left: parent.left
anchors.right: parent.horizontalCenter
phantom: true
ManaBar
id: topManaBar
anchors.top: parent.top
anchors.right: parent.right
anchors.left: parent.horizontalCenter
phantom: true
UIProgressBar
id: healthCircle
anchors.horizontalCenter: parent.horizontalCenter
anchors.verticalCenter: parent.verticalCenter
image-source: /images/game/circle/left_empty
margin-right: 169
margin-bottom: 16
opacity: 0.5
phantom: true
UIProgressBar
id: healthCircleFront
anchors.horizontalCenter: parent.horizontalCenter
anchors.verticalCenter: parent.verticalCenter
image-source: /images/game/circle/left_full
margin-right: 169
margin-bottom: 16
opacity: 0.5
phantom: true
UIProgressBar
id: manaCircle
anchors.horizontalCenter: parent.horizontalCenter
anchors.verticalCenter: parent.verticalCenter
image-source: /images/game/circle/right_empty
margin-left: 130
margin-bottom: 16
opacity: 0.5
phantom: true
UIProgressBar
id: manaCircleFront
anchors.horizontalCenter: parent.horizontalCenter
anchors.verticalCenter: parent.verticalCenter
image-source: /images/game/circle/right_full
margin-left: 130
margin-bottom: 16
opacity: 0.4
image-color: #0000FFFF
phantom: true
HealthInfoWindow < HeadlessMiniWindow
icon:
text:
height: 100
&forceOpen: true
icon: /images/topbuttons/healthinfo
!text: tr('Health Info')
MiniWindowContents
margin-top: 2
HealthBar
id: healthBar
anchors.top: parent.top
anchors.left: parent.left
anchors.right: parent.right
margin: 2
margin-top: 0
phantom: true
ManaBar
id: manaBar
anchors.top: prev.bottom
anchors.left: parent.left
anchors.right: parent.right
margin: 2
margin-bottom: 0
phantom: true
ExperienceBar
Panel
id: conditionPanel
layout:
type: horizontalBox
height: 22
margin-top: 4
padding: 2
anchors.top: prev.bottom
anchors.left: parent.left
anchors.right: parent.right
border-width: 1
border-color: #00000077
background-color: #ffffff11
SoulLabel
CapLabel

View File

@@ -1,333 +1,333 @@
InventoryItem < Item
$on:
image-source: /images/ui/item-blessed
HeadSlot < InventoryItem
id: slot1
image-source: /images/game/slots/head
&position: {x=65535, y=1, z=0}
$on:
image-source: /images/game/slots/head-blessed
BodySlot < InventoryItem
id: slot4
image-source: /images/game/slots/body
&position: {x=65535, y=4, z=0}
$on:
image-source: /images/game/slots/body-blessed
LegSlot < InventoryItem
id: slot7
image-source: /images/game/slots/legs
&position: {x=65535, y=7, z=0}
$on:
image-source: /images/game/slots/legs-blessed
FeetSlot < InventoryItem
id: slot8
image-source: /images/game/slots/feet
&position: {x=65535, y=8, z=0}
$on:
image-source: /images/game/slots/feet-blessed
NeckSlot < InventoryItem
id: slot2
image-source: /images/game/slots/neck
&position: {x=65535, y=2, z=0}
$on:
image-source: /images/game/slots/neck-blessed
LeftSlot < InventoryItem
id: slot6
image-source: /images/game/slots/left-hand
&position: {x=65535, y=6, z=0}
$on:
image-source: /images/game/slots/left-hand-blessed
FingerSlot < InventoryItem
id: slot9
image-source: /images/game/slots/finger
&position: {x=65535, y=9, z=0}
$on:
image-source: /images/game/slots/finger-blessed
BackSlot < InventoryItem
id: slot3
image-source: /images/game/slots/back
&position: {x=65535, y=3, z=0}
$on:
image-source: /images/game/slots/back-blessed
RightSlot < InventoryItem
id: slot5
image-source: /images/game/slots/right-hand
&position: {x=65535, y=5, z=0}
$on:
image-source: /images/game/slots/right-hand-blessed
AmmoSlot < InventoryItem
id: slot10
image-source: /images/game/slots/ammo
&position: {x=65535, y=10, z=0}
$on:
image-source: /images/game/slots/ammo-blessed
PurseButton < UIButton
id: purseButton
size: 34 12
!tooltip: tr('Open purse')
icon-source: /images/game/slots/purse
icon-clip: 0 0 34 12
$on:
icon-clip: 0 12 34 12
$pressed:
icon-clip: 0 12 34 12
CombatBox < UICheckBox
size: 20 20
image-clip: 0 0 20 20
margin-left: 4
$checked:
image-clip: 0 20 20 20
InventoryButton < Button
height: 18
margin-top: 2
text-align: center
font: cipsoftFont
color: white
size: 45 20
text-offset: 2 2
SoulCapLabel < GameLabel
text-align: center
color: #FFFFFF
font: cipsoftFont
margin-top: 4
text-offset: 0 3
width: 36
height: 20
icon-source: /images/game/slots/soulcap
FightOffensiveBox < CombatBox
image-source: /images/game/combatmodes/fightoffensive
FightBalancedBox < CombatBox
image-source: /images/game/combatmodes/fightbalanced
FightDefensiveBox < CombatBox
image-source: /images/game/combatmodes/fightdefensive
ChaseModeBox < CombatBox
image-source: /images/game/combatmodes/chasemode
SafeFightBox < CombatBox
image-source: /images/game/combatmodes/safefight
MountButton < CombatBox
image-source: /images/game/combatmodes/mount
InventoryWindow < HeadlessMiniWindow
icon: /images/topbuttons/inventory
height: 178
id: inventoryWindow
@onClose: modules.game_inventory.onMiniWindowClose()
&save: true
&autoOpen: 3
&forceOpen: true
MiniWindowContents
anchors.left: parent.left
margin-top: 0
UIButton
id: minimizeButton
anchors.top: parent.top
anchors.left: parent.left
size: 14 14
image-source: /images/ui/miniwindow_buttons
image-clip: 0 0 14 14
margin-top: 3
margin-left: 4
$hover:
image-clip: 0 14 14 14
$pressed:
image-clip: 0 28 14 14
$on:
image-clip: 14 0 14 14
$on hover:
image-clip: 14 14 14 14
$on pressed:
image-clip: 14 28 14 14
@onClick: |
self:getParent():getParent().minimizeButton:onClick()
Panel
id: inventoryPanel
margin-right: 63
margin-top: 2
anchors.fill: parent
HeadSlot
anchors.top: parent.top
anchors.horizontalCenter: parent.horizontalCenter
margin-top: 3
BodySlot
anchors.top: prev.bottom
anchors.horizontalCenter: prev.horizontalCenter
margin-top: 3
LegSlot
anchors.top: prev.bottom
anchors.horizontalCenter: prev.horizontalCenter
margin-top: 3
FeetSlot
anchors.top: prev.bottom
anchors.horizontalCenter: prev.horizontalCenter
margin-top: 3
NeckSlot
anchors.top: slot1.top
anchors.right: slot1.left
margin-top: 13
margin-right: 5
LeftSlot
anchors.top: prev.bottom
anchors.horizontalCenter: prev.horizontalCenter
margin-top: 3
FingerSlot
anchors.top: prev.bottom
anchors.horizontalCenter: prev.horizontalCenter
margin-top: 3
BackSlot
anchors.top: slot1.top
anchors.left: slot1.right
margin-top: 13
margin-left: 5
RightSlot
anchors.top: prev.bottom
anchors.horizontalCenter: prev.horizontalCenter
margin-top: 3
AmmoSlot
anchors.top: prev.bottom
anchors.horizontalCenter: prev.horizontalCenter
margin-top: 3
SoulCapLabel
id: soulLabel
anchors.top: slot10.bottom
anchors.horizontalCenter: slot10.horizontalCenter
SoulCapLabel
id: capLabel
anchors.top: slot9.bottom
anchors.horizontalCenter: slot9.horizontalCenter
PurseButton
anchors.left: slot3.left
anchors.bottom: slot3.top
margin-bottom: 3
Panel
id: conditionPanel
layout:
type: horizontalBox
height: 22
padding: 2
anchors.top: slot8.bottom
anchors.left: slot6.left
anchors.right: slot5.right
margin-top: 4
border-width: 1
border-color: #00000077
background-color: #ffffff22
Panel
margin-top: 5
anchors.fill: parent
anchors.left: prev.right
FightOffensiveBox
id: fightOffensiveBox
anchors.left: parent.left
anchors.top: parent.top
margin-left: 8
ChaseModeBox
id: chaseModeBox
anchors.left: prev.right
anchors.top: parent.top
FightBalancedBox
id: fightBalancedBox
margin-top: 22
anchors.left: parent.left
anchors.top: parent.top
margin-left: 8
SafeFightBox
id: safeFightBox
margin-top: 22
anchors.left: prev.right
anchors.top: parent.top
FightDefensiveBox
id: fightDefensiveBox
margin-top: 44
anchors.left: parent.left
anchors.top: parent.top
margin-left: 8
MountButton
id: mountButton
margin-top: 44
anchors.left: prev.right
anchors.top: parent.top
Panel
id: buttonsPanel
margin-top: 4
margin-right: 5
anchors.fill: parent
anchors.top: prev.bottom
layout:
type: verticalBox
UIButton
id: buttonPvp
height: 20
icon: /images/game/combatmodes/pvp
icon-clip: 0 0 42 20
$on:
icon-clip: 0 20 42 20
InventoryButton
!text: tr('Stop')
@onClick: g_game.stop(); g_game.cancelAttackAndFollow()
InventoryButton
!text: tr('Options')
@onClick: modules.client_options.toggle()
InventoryButton
!text: tr('Hotkeys')
@onClick: modules.game_hotkeys.toggle()
InventoryButton
!text: tr('Logout')
@onClick: modules.game_interface.tryLogout()
InventoryItem < Item
$on:
image-source: /images/ui/item-blessed
HeadSlot < InventoryItem
id: slot1
image-source: /images/game/slots/head
&position: {x=65535, y=1, z=0}
$on:
image-source: /images/game/slots/head-blessed
BodySlot < InventoryItem
id: slot4
image-source: /images/game/slots/body
&position: {x=65535, y=4, z=0}
$on:
image-source: /images/game/slots/body-blessed
LegSlot < InventoryItem
id: slot7
image-source: /images/game/slots/legs
&position: {x=65535, y=7, z=0}
$on:
image-source: /images/game/slots/legs-blessed
FeetSlot < InventoryItem
id: slot8
image-source: /images/game/slots/feet
&position: {x=65535, y=8, z=0}
$on:
image-source: /images/game/slots/feet-blessed
NeckSlot < InventoryItem
id: slot2
image-source: /images/game/slots/neck
&position: {x=65535, y=2, z=0}
$on:
image-source: /images/game/slots/neck-blessed
LeftSlot < InventoryItem
id: slot6
image-source: /images/game/slots/left-hand
&position: {x=65535, y=6, z=0}
$on:
image-source: /images/game/slots/left-hand-blessed
FingerSlot < InventoryItem
id: slot9
image-source: /images/game/slots/finger
&position: {x=65535, y=9, z=0}
$on:
image-source: /images/game/slots/finger-blessed
BackSlot < InventoryItem
id: slot3
image-source: /images/game/slots/back
&position: {x=65535, y=3, z=0}
$on:
image-source: /images/game/slots/back-blessed
RightSlot < InventoryItem
id: slot5
image-source: /images/game/slots/right-hand
&position: {x=65535, y=5, z=0}
$on:
image-source: /images/game/slots/right-hand-blessed
AmmoSlot < InventoryItem
id: slot10
image-source: /images/game/slots/ammo
&position: {x=65535, y=10, z=0}
$on:
image-source: /images/game/slots/ammo-blessed
PurseButton < UIButton
id: purseButton
size: 34 12
!tooltip: tr('Open purse')
icon-source: /images/game/slots/purse
icon-clip: 0 0 34 12
$on:
icon-clip: 0 12 34 12
$pressed:
icon-clip: 0 12 34 12
CombatBox < UICheckBox
size: 20 20
image-clip: 0 0 20 20
margin-left: 4
$checked:
image-clip: 0 20 20 20
InventoryButton < Button
height: 18
margin-top: 2
text-align: center
font: cipsoftFont
color: white
size: 45 20
text-offset: 2 2
SoulCapLabel < GameLabel
text-align: center
color: #FFFFFF
font: cipsoftFont
margin-top: 4
text-offset: 0 3
width: 36
height: 20
icon-source: /images/game/slots/soulcap
FightOffensiveBox < CombatBox
image-source: /images/game/combatmodes/fightoffensive
FightBalancedBox < CombatBox
image-source: /images/game/combatmodes/fightbalanced
FightDefensiveBox < CombatBox
image-source: /images/game/combatmodes/fightdefensive
ChaseModeBox < CombatBox
image-source: /images/game/combatmodes/chasemode
SafeFightBox < CombatBox
image-source: /images/game/combatmodes/safefight
MountButton < CombatBox
image-source: /images/game/combatmodes/mount
InventoryWindow < HeadlessMiniWindow
icon: /images/topbuttons/inventory
height: 178
id: inventoryWindow
@onClose: modules.game_inventory.onMiniWindowClose()
&save: true
&autoOpen: 3
&forceOpen: true
MiniWindowContents
anchors.left: parent.left
margin-top: 0
UIButton
id: minimizeButton
anchors.top: parent.top
anchors.left: parent.left
size: 14 14
image-source: /images/ui/miniwindow_buttons
image-clip: 0 0 14 14
margin-top: 3
margin-left: 4
$hover:
image-clip: 0 14 14 14
$pressed:
image-clip: 0 28 14 14
$on:
image-clip: 14 0 14 14
$on hover:
image-clip: 14 14 14 14
$on pressed:
image-clip: 14 28 14 14
@onClick: |
self:getParent():getParent().minimizeButton:onClick()
Panel
id: inventoryPanel
margin-right: 63
margin-top: 2
anchors.fill: parent
HeadSlot
anchors.top: parent.top
anchors.horizontalCenter: parent.horizontalCenter
margin-top: 3
BodySlot
anchors.top: prev.bottom
anchors.horizontalCenter: prev.horizontalCenter
margin-top: 3
LegSlot
anchors.top: prev.bottom
anchors.horizontalCenter: prev.horizontalCenter
margin-top: 3
FeetSlot
anchors.top: prev.bottom
anchors.horizontalCenter: prev.horizontalCenter
margin-top: 3
NeckSlot
anchors.top: slot1.top
anchors.right: slot1.left
margin-top: 13
margin-right: 5
LeftSlot
anchors.top: prev.bottom
anchors.horizontalCenter: prev.horizontalCenter
margin-top: 3
FingerSlot
anchors.top: prev.bottom
anchors.horizontalCenter: prev.horizontalCenter
margin-top: 3
BackSlot
anchors.top: slot1.top
anchors.left: slot1.right
margin-top: 13
margin-left: 5
RightSlot
anchors.top: prev.bottom
anchors.horizontalCenter: prev.horizontalCenter
margin-top: 3
AmmoSlot
anchors.top: prev.bottom
anchors.horizontalCenter: prev.horizontalCenter
margin-top: 3
SoulCapLabel
id: soulLabel
anchors.top: slot10.bottom
anchors.horizontalCenter: slot10.horizontalCenter
SoulCapLabel
id: capLabel
anchors.top: slot9.bottom
anchors.horizontalCenter: slot9.horizontalCenter
PurseButton
anchors.left: slot3.left
anchors.bottom: slot3.top
margin-bottom: 3
Panel
id: conditionPanel
layout:
type: horizontalBox
height: 22
padding: 2
anchors.top: slot8.bottom
anchors.left: slot6.left
anchors.right: slot5.right
margin-top: 4
border-width: 1
border-color: #00000077
background-color: #ffffff22
Panel
margin-top: 5
anchors.fill: parent
anchors.left: prev.right
FightOffensiveBox
id: fightOffensiveBox
anchors.left: parent.left
anchors.top: parent.top
margin-left: 8
ChaseModeBox
id: chaseModeBox
anchors.left: prev.right
anchors.top: parent.top
FightBalancedBox
id: fightBalancedBox
margin-top: 22
anchors.left: parent.left
anchors.top: parent.top
margin-left: 8
SafeFightBox
id: safeFightBox
margin-top: 22
anchors.left: prev.right
anchors.top: parent.top
FightDefensiveBox
id: fightDefensiveBox
margin-top: 44
anchors.left: parent.left
anchors.top: parent.top
margin-left: 8
MountButton
id: mountButton
margin-top: 44
anchors.left: prev.right
anchors.top: parent.top
Panel
id: buttonsPanel
margin-top: 4
margin-right: 5
anchors.fill: parent
anchors.top: prev.bottom
layout:
type: verticalBox
UIButton
id: buttonPvp
height: 20
icon: /images/game/combatmodes/pvp
icon-clip: 0 0 42 20
$on:
icon-clip: 0 20 42 20
InventoryButton
!text: tr('Stop')
@onClick: g_game.stop(); g_game.cancelAttackAndFollow()
InventoryButton
!text: tr('Options')
@onClick: modules.client_options.toggle()
InventoryButton
!text: tr('Hotkeys')
@onClick: modules.game_hotkeys.toggle()
InventoryButton
!text: tr('Logout')
@onClick: modules.game_interface.tryLogout()