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Version 1.5 - bug fixes and small improvements
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@@ -34,11 +34,9 @@ local function tryLogin(charInfo, tries)
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-- proxies for not http login users
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if charInfo.worldHost == "0.0.0.0" and g_proxy then
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g_proxy.clear()
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-- g_proxy.addProxy(localPort, proxyHost, proxyPort, proxyPriority)
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g_proxy.addProxy(tonumber(charInfo.worldPort), "51.158.184.57", 7162, 0)
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g_proxy.addProxy(tonumber(charInfo.worldPort), "54.39.190.20", 7162, 0)
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g_proxy.addProxy(tonumber(charInfo.worldPort), "51.83.226.109", 7162, 0)
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g_proxy.addProxy(tonumber(charInfo.worldPort), "35.247.201.100", 443, 0)
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-- g_proxy.addProxy(proxyHost, proxyPort, proxyPriority)
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g_proxy.addProxy("163.172.147.135", 7162, 0)
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g_proxy.addProxy("158.69.68.42", 7162, 0)
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end
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g_game.loginWorld(G.account, G.password, charInfo.worldName, charInfo.worldHost, charInfo.worldPort, charInfo.characterName, G.authenticatorToken, G.sessionKey)
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