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Version 1.4 - Websockets and bug fixes
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@@ -50,11 +50,7 @@ StaticMainWindow
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@onSetup: |
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g_keyboard.bindKeyPress('Up', function() self:getChildById('characters'):focusPreviousChild(KeyboardFocusReason) end, self)
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g_keyboard.bindKeyPress('Down', function() self:getChildById('characters'):focusNextChild(KeyboardFocusReason) end, self)
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if g_game.getFeature(GamePreviewState) then
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self:setSize({width = 350, height = 400})
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else
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self:setSize({width = 250, height = 248})
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end
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self:setSize({width = 350, height = 400})
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TextList
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id: characters
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