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https://github.com/OTCv8/otclientv8.git
synced 2025-10-21 23:15:54 +02:00
Version 2.6.1
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@@ -0,0 +1,99 @@
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TargetBot.Creature = {}
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TargetBot.Creature.configsCache = {}
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TargetBot.Creature.cached = 0
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TargetBot.Creature.resetConfigs = function()
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TargetBot.targetList:destroyChildren()
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TargetBot.Creature.resetConfigsCache()
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end
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TargetBot.Creature.resetConfigsCache = function()
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TargetBot.Creature.configsCache = {}
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TargetBot.Creature.cached = 0
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end
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TargetBot.Creature.addConfig = function(config, focus)
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if type(config) ~= 'table' or type(config.name) ~= 'string' then
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return error("Invalid targetbot creature config (missing name)")
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end
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TargetBot.Creature.resetConfigsCache()
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if not config.regex then
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config.regex = ""
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for part in string.gmatch(config.name, "[^,]+") do
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if config.regex:len() > 0 then
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config.regex = config.regex .. "|"
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end
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config.regex = config.regex .. "^" .. part:trim():lower():gsub("%*", ".*"):gsub("%?", ".?") .. "$"
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end
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end
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local widget = UI.createWidget("TargetBotEntry", TargetBot.targetList)
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widget:setText(config.name)
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widget.value = config
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widget.onDoubleClick = function(entry) -- edit on double click
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schedule(20, function() -- schedule to have correct focus
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TargetBot.Creature.edit(entry.value, function(newConfig)
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entry:setText(newConfig.name)
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entry.value = newConfig
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TargetBot.Creature.resetConfigsCache()
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TargetBot.save()
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end)
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end)
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end
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if focus then
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widget:focus()
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TargetBot.targetList:ensureChildVisible(widget)
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end
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return widget
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end
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TargetBot.Creature.getConfigs = function(creature)
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if not creature then return {} end
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local name = creature:getName():trim():lower()
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-- this function may be slow, so it will be using cache
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if TargetBot.Creature.configsCache[name] then
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return TargetBot.Creature.configsCache[name]
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end
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local configs = {}
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for _, config in ipairs(TargetBot.targetList:getChildren()) do
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if regexMatch(name, config.value.regex)[1] then
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table.insert(configs, config.value)
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end
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end
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if TargetBot.Creature.cached > 1000 then
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TargetBot.Creature.resetConfigsCache() -- too big cache size, reset
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end
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TargetBot.Creature.configsCache[name] = configs -- add to cache
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TargetBot.Creature.cached = TargetBot.Creature.cached + 1
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return configs
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end
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TargetBot.Creature.calculateParams = function(creature, path)
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local configs = TargetBot.Creature.getConfigs(creature)
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local priority = 0
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local danger = 0
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local selectedConfig = nil
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for _, config in ipairs(configs) do
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local config_priority = TargetBot.Creature.calculatePriority(creature, config, path)
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if config_priority > priority then
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priority = config_priority
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danger = TargetBot.Creature.calculateDanger(creature, config, path)
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selectedConfig = config
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end
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end
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return {
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config = selectedConfig,
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creature = creature,
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danger = danger,
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priority = priority
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}
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end
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TargetBot.Creature.calculateDanger = function(creature, config, path)
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-- config is based on creature_editor
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return config.danger
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end
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