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Version 2.1 - imbuements, wrap/unwrap, 4 byte header, packet compression and other features
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@@ -170,7 +170,7 @@ function update()
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return
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end
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statsWindow.debugPanel.sleepTime:setText("Sleep: " .. math.round(g_stats.getSleepTime() / math.max(1, g_clock.micros() - lastSleepTimeReset), 2) .. "%")
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statsWindow.debugPanel.sleepTime:setText("Sleep: " .. math.round(g_stats.getSleepTime() / math.max(1, g_clock.micros() - lastSleepTimeReset), 2) .. "%, Packets: " .. g_game.getRecivedPacketsCount() .. " , " .. (g_game.getRecivedPacketsSize() / 1024) .. " KB")
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statsWindow.debugPanel.luaRamUsage:setText("Ram usage by lua: " .. gcinfo() .. " kb")
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local adaptive = "Adaptive: " .. g_adaptiveRenderer.getLevel() .. " | " .. g_adaptiveRenderer.getDebugInfo()
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adaptiveRender:setText(adaptive)
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