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https://github.com/OTCv8/otclientv8.git
synced 2025-05-02 20:19:21 +02:00
Bug fixes for preys and imbuing
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@ -5,6 +5,7 @@ It's based on https://github.com/edubart/otclient and it's not backward compatib
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## DISCORD: https://discord.gg/feySup6
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## Forum: https://otland.net/forums/otclient.494/
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## Open Tibia Login Server: https://github.com/OTCv8/OpenTibiaLoginServer
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# FEATURES
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- Rewritten and optimized rendering (60 fps on 11 years old computer)
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@ -30,7 +31,8 @@ It's based on https://github.com/edubart/otclient and it's not backward compatib
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- Removed a lot of useless and outdated things
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- Advanced bot (https://github.com/OTCv8/otclientv8_bot)
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- Linux version
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- Tibia 11.00 support (preys)
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- Full tibia 11.00 support
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- New login server (with ingame account and character creation)
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- Support for proxies to lower latency and protect against DDoS (extra paid option)
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- Bot protection (extra paid option)
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- [Soon] Mobile application for quick authorization
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@ -45,7 +47,7 @@ The difference between paid version and this one is that the 1st one comes with
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# Quick Start for players
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Download whole repository and run binary.
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Download whole repository and run one of binary file.
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# Quick Start for server owners
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@ -32,20 +32,21 @@ function init()
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groupsCombo.onOptionChange = function(widget)
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imbueLevelsCombo:clear()
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if itemImbuements ~= nil then
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local selectedGroup = widget:getCurrentOption()["text"]
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selectedImbue = itemImbuements[widget.currentIndex]
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local selectedGroup = groupsCombo:getCurrentOption().text
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for _,imbuement in ipairs(itemImbuements) do
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if imbuement["group"] == selectedGroup then
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emptyImbue.imbuement:addOption(imbuement["name"])
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emptyImbue.imbuement:addOption(imbuement["name"])
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end
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end
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imbueLevelsCombo.onOptionChange(imbueLevelsCombo) -- update options
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end
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end
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imbueLevelsCombo.onOptionChange = function(widget)
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setProtection(false)
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local selectedGroup = groupsCombo:getCurrentOption().text
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for _,imbuement in ipairs(itemImbuements) do
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if imbuement["group"] == selectedImbue["group"] then
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if imbuement["group"] == selectedGroup then
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if #imbuement["sources"] == widget.currentIndex then
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selectedImbue = imbuement
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for i,source in ipairs(imbuement["sources"]) do
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@ -868,9 +868,6 @@ function refreshViewMode()
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gameMapPanel:setMarginLeft(0)
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gameMapPanel:setMarginRight(0)
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gameMapPanel:setMarginTop(0)
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if modules.game_textmessage then
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modules.game_textmessage.messagesPanel:setMarginTop(0)
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end
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else
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gameLeftPanels:setMarginTop(modules.client_topmenu.getTopMenu():getHeight() - gameLeftPanels:getPaddingTop())
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gameRightPanels:setMarginTop(modules.client_topmenu.getTopMenu():getHeight() - gameRightPanels:getPaddingTop())
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@ -954,11 +951,7 @@ function updateSize()
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gameMapPanel:setMarginLeft(margin)
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gameMapPanel:setMarginRight(margin)
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end
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if modules.game_textmessage then
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modules.game_textmessage.messagesPanel:setMarginTop(-gameMapPanel:getMarginTop())
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end
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if modules.game_bot then
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for i, child in ipairs(gameMapPanel:getChildren()) do
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if child.botIcon and child.onGeometryChange then
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@ -129,6 +129,7 @@ function show()
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preyWindow:show()
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preyWindow:raise()
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preyWindow:focus()
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g_game.preyRequest() -- update preys
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end
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function toggle()
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@ -8,7 +8,6 @@ TextMessageLabel < UILabel
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Panel
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anchors.fill: gameMapPanel
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anchors.bottom: gameBottomPanel.top
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focusable: false
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Panel
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@ -131,10 +131,6 @@ function ProtocolLogin:sendLoginPacket()
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msg:encryptRsa()
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end
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if g_game.getFeature(GamePacketSizeU32) then
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self:enableBigPackets()
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end
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if g_game.getFeature(GameProtocolChecksum) then
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self:enableChecksum()
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end
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BIN
otclient_dx.exe
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otclient_dx.exe
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otclient_gl.exe
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otclient_gl.exe
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otclient_linux
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otclient_linux
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