Version 2.0 - preys, bot updates, ui improvements

This commit is contained in:
OTCv8
2020-01-31 18:01:42 +01:00
parent 48d7eb810d
commit 6bc4188d7a
40 changed files with 737 additions and 72 deletions

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local batTab = addTab("Batt")
Panels.AttackSpell(batTab)
Panels.AttackItem(batTab)
Panels.AttackLeaderTarget(batTab)
Panels.LimitFloor(batTab)
Panels.AntiPush(batTab)

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local caveTab = addTab("Cave")
local waypoints = Panels.Waypoints(caveTab)
local attacking = Panels.Attacking(caveTab)
local looting = Panels.Looting(caveTab)
addButton("tutorial", "Help & Tutorials", function()
g_platform.openUrl("https://github.com/OTCv8/otclientv8_bot")
end, caveTab)

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ExampleLabel2 < Label
text: LOL
height: 200
width: 50

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local healTab = addTab("HP")
Panels.Haste(healTab)
Panels.ManaShield(healTab)
Panels.AntiParalyze(healTab)
Panels.Health(healTab)
Panels.Health(healTab)
Panels.HealthItem(healTab)
Panels.HealthItem(healTab)
Panels.ManaItem(healTab)
Panels.ManaItem(healTab)
Panels.Equip(healTab)
Panels.Equip(healTab)
Panels.Equip(healTab)
Panels.Eating(healTab)

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addIcon("dancing", {outfit={mount=0,feet=0,legs=0,body=176,type=128,auxType=0,addons=3,head=48}, hotkey="F5", text="dance"}, macro(100, "dance", function()
turn(math.random(0,3))
end))
--[[
addIcon("ctrl", {outfit={mount=0,feet=10,legs=10,body=176,type=129,auxType=0,addons=3,head=48}, text="press ctrl to move icon"}, function(widget, enabled)
if enabled then
info("icon on")
else
info("icon off")
end
end)
addIcon("mount", {outfit={mount=848,feet=10,legs=10,body=176,type=129,auxType=0,addons=3,head=48}}, function(widget, enabled)
if enabled then
info("icon mount on")
else
info("icon mount off")
end
end)
addIcon("mount 2", {outfit={mount=849,feet=10,legs=10,body=176,type=140,auxType=0,addons=3,head=48}, switchable=false}, function(widget, enabled)
info("icon mount 2 pressed")
end)
addIcon("item", {item=3380, hotkey="F6", switchable=false}, function(widget, enabled)
info("icon clicked")
end)
addIcon("item2", {item={id=3043, count=100}, switchable=true}, function(widget, enabled)
info("icon 2 clicked")
end)
addIcon("text", {text="text\nonly\nicon", switchable=true}, function(widget, enabled)
info("icon with text clicked")
end)
]]--

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Panels.TradeMessage()
Panels.AutoStackItems()
addButton("discord", "Discord & Help", function()
g_platform.openUrl("https://discord.gg/yhqBE4A")
end)
addButton("forum", "Forum", function()
g_platform.openUrl("https://otland.net/forums/otclient.494/")
end)
addButton("github", "Documentation", function()
g_platform.openUrl("https://github.com/OTCv8/otclientv8_bot")
end)
addSeparator("sep")

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singlehotkey("f10", "npc buy and sell", function()
NPC.say("hi")
NPC.say("trade")
NPC.buy(3074, 2) -- wand of vortex
NPC.sell(3074, 1)
NPC.closeTrade()
end)

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local toolsTab = addTab("Tools")
macro(1000, "exchange money", function()
local containers = getContainers()
for i, container in pairs(containers) do
for j, item in ipairs(container:getItems()) do
if item:isStackable() and (item:getId() == 3035 or item:getId() == 3031) and item:getCount() == 100 then
g_game.use(item)
return
end
end
end
end)
macro(1000, "this macro does nothing", "f7", function()
end)
macro(100, "debug pathfinding", nil, function()
for i, tile in ipairs(g_map.getTiles(posz())) do
tile:setText("")
end
local path = findEveryPath(pos(), 20, {
ignoreNonPathable = false
})
local total = 0
for i, p in pairs(path) do
local s = i:split(",")
local pos = {x=tonumber(s[1]), y=tonumber(s[2]), z=tonumber(s[3])}
local tile = g_map.getTile(pos)
if tile then
tile:setText(p[2])
end
total = total + 1
end
end)
macro(1000, "speed hack", nil, function()
player:setSpeed(1000)
end)
hotkey("f5", "example hotkey", function()
info("Wow, you clicked f5 hotkey")
end)
singlehotkey("ctrl+f6", "singlehotkey", function()
info("Wow, you clicked f6 singlehotkey")
usewith(268, player)
end)
singlehotkey("ctrl+f8", "play alarm", function()
playAlarm()
end)
singlehotkey("ctrl+f9", "stop alarm", function()
stopSound()
end)
local positionLabel = addLabel("positionLabel", "")
onPlayerPositionChange(function()
positionLabel:setText("Pos: " .. posx() .. "," .. posy() .. "," .. posz())
end)
local s = addSwitch("sdSound", "Play sound when using sd", function(widget)
storage.sdSound = not storage.sdSound
widget:setOn(storage.sdSound)
end)
s:setOn(storage.sdSound)
onUseWith(function(pos, itemId)
if storage.sdSound and itemId == 3155 then
playSound("/sounds/magnum.ogg")
end
end)
macro(100, "hide useless tiles", "", function()
for i, tile in ipairs(g_map.getTiles(posz())) do
if not tile:isWalkable(true) then
tile:setFill('black')
end
end
end)
addLabel("mapinfo", "You can use ctrl + plus and ctrl + minus to zoom in / zoom out map")