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Version 2.2 - retro layout + bug fixes
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@@ -15,11 +15,11 @@ function load()
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local datPath, sprPath
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if things["data"] ~= nil and things["sprites"] ~= nil then
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datPath = '/data/things/' .. things["data"]
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datPath = '/things/' .. things["data"]
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if G.hdSprites and things["sprites_hd"] then
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sprPath = '/data/things/' .. things["sprites_hd"]
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sprPath = '/things/' .. things["sprites_hd"]
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else
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sprPath = '/data/things/' .. things["sprites"]
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sprPath = '/things/' .. things["sprites"]
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end
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else
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if filename then
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