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Version 2.2 - retro layout + bug fixes
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@@ -136,7 +136,10 @@ function sendStats()
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lua_mem_usage = gcinfo(),
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os_name = g_platform.getOSName(),
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platform = g_window.getPlatformType(),
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uptime = g_clock.seconds()
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uptime = g_clock.seconds(),
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layout = g_resources.getLayout(),
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packets = g_game.getRecivedPacketsCount(),
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packets_size = g_game.getRecivedPacketsSize()
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}
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}
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if g_proxy then
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