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Version 2.4 - http://otclient.net/showthread.php?tid=160
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@@ -375,8 +375,11 @@ function walk(dir, ticks)
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elseif player:isServerWalking() then
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g_game.stop()
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return
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elseif not toTile then
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player:lockWalk(100) -- bug fix for missing stairs down on map
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return
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else
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player:lockWalk(200)
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return -- not walkable tile
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end
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end
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