mirror of
https://github.com/OTCv8/otclientv8.git
synced 2025-04-29 18:59:20 +02:00
Updated to OTCv8 3.1 rev 105
This commit is contained in:
parent
3f82a78a78
commit
526c57cecf
BIN
data/images/ui/continue_with_logpass.png
Normal file
BIN
data/images/ui/continue_with_logpass.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 2.0 KiB |
@ -4,6 +4,7 @@ EnterGame = { }
|
||||
local loadBox
|
||||
local enterGame
|
||||
local enterGameButton
|
||||
local logpass
|
||||
local clientBox
|
||||
local protocolLogin
|
||||
local server = nil
|
||||
@ -106,9 +107,8 @@ local function validateThings(things)
|
||||
g_settings.setNode("things", {})
|
||||
end
|
||||
if missingFiles then
|
||||
|
||||
incorrectThings = incorrectThings .. "\nYou should open data/things and create directory " .. versionForMissingFiles ..
|
||||
".\nIn this directory (data/things/" .. versionForMissingFiles .. ") you should put missing\nfiles (Tibia.dat and Tibia.spr) " ..
|
||||
".\nIn this directory (data/things/" .. versionForMissingFiles .. ") you should put missing\nfiles (Tibia.dat and Tibia.spr/Tibia.cwm) " ..
|
||||
"from correct Tibia version."
|
||||
end
|
||||
return incorrectThings
|
||||
@ -134,10 +134,18 @@ local function onTibia12HTTPResult(session, playdata)
|
||||
|
||||
local things = {
|
||||
data = {G.clientVersion .. "/Tibia.dat", ""},
|
||||
sprites = {G.clientVersion .. "/Tibia.spr", ""},
|
||||
sprites = {G.clientVersion .. "/Tibia.cwm", ""},
|
||||
}
|
||||
|
||||
|
||||
local incorrectThings = validateThings(things)
|
||||
if #incorrectThings > 0 then
|
||||
things = {
|
||||
data = {G.clientVersion .. "/Tibia.dat", ""},
|
||||
sprites = {G.clientVersion .. "/Tibia.spr", ""},
|
||||
}
|
||||
incorrectThings = validateThings(things)
|
||||
end
|
||||
|
||||
if #incorrectThings > 0 then
|
||||
g_logger.error(incorrectThings)
|
||||
if Updater and not checkedByUpdater[G.clientVersion] then
|
||||
@ -290,6 +298,9 @@ end
|
||||
function EnterGame.init()
|
||||
if USE_NEW_ENERGAME then return end
|
||||
enterGame = g_ui.displayUI('entergame')
|
||||
if LOGPASS ~= nil then
|
||||
logpass = g_ui.loadUI('logpass', enterGame:getParent())
|
||||
end
|
||||
|
||||
serverSelectorPanel = enterGame:getChildById('serverSelectorPanel')
|
||||
customServerSelectorPanel = enterGame:getChildById('customServerSelectorPanel')
|
||||
@ -351,6 +362,11 @@ end
|
||||
function EnterGame.terminate()
|
||||
if not enterGame then return end
|
||||
g_keyboard.unbindKeyDown('Ctrl+G')
|
||||
|
||||
if logpass then
|
||||
logpass:destroy()
|
||||
logpass = nil
|
||||
end
|
||||
|
||||
enterGame:destroy()
|
||||
if loadBox then
|
||||
@ -370,11 +386,22 @@ function EnterGame.show()
|
||||
enterGame:raise()
|
||||
enterGame:focus()
|
||||
enterGame:getChildById('accountNameTextEdit'):focus()
|
||||
if logpass then
|
||||
logpass:show()
|
||||
logpass:raise()
|
||||
logpass:focus()
|
||||
end
|
||||
end
|
||||
|
||||
function EnterGame.hide()
|
||||
if not enterGame then return end
|
||||
enterGame:hide()
|
||||
if logpass then
|
||||
logpass:hide()
|
||||
if modules.logpass then
|
||||
modules.logpass:hide()
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function EnterGame.openWindow()
|
||||
@ -415,19 +442,19 @@ function EnterGame.onServerChange()
|
||||
end
|
||||
end
|
||||
|
||||
function EnterGame.doLogin()
|
||||
function EnterGame.doLogin(account, password, token, host)
|
||||
if g_game.isOnline() then
|
||||
local errorBox = displayErrorBox(tr('Login Error'), tr('Cannot login while already in game.'))
|
||||
connect(errorBox, { onOk = EnterGame.show })
|
||||
return
|
||||
end
|
||||
|
||||
G.account = enterGame:getChildById('accountNameTextEdit'):getText()
|
||||
G.password = enterGame:getChildById('accountPasswordTextEdit'):getText()
|
||||
G.authenticatorToken = enterGame:getChildById('accountTokenTextEdit'):getText()
|
||||
G.account = account or enterGame:getChildById('accountNameTextEdit'):getText()
|
||||
G.password = password or enterGame:getChildById('accountPasswordTextEdit'):getText()
|
||||
G.authenticatorToken = token or enterGame:getChildById('accountTokenTextEdit'):getText()
|
||||
G.stayLogged = true
|
||||
G.server = serverSelector:getText():trim()
|
||||
G.host = serverHostTextEdit:getText()
|
||||
G.host = host or serverHostTextEdit:getText()
|
||||
G.clientVersion = tonumber(clientVersionSelector:getText())
|
||||
|
||||
if not rememberPasswordBox:isChecked() then
|
||||
@ -467,10 +494,17 @@ function EnterGame.doLogin()
|
||||
|
||||
local things = {
|
||||
data = {G.clientVersion .. "/Tibia.dat", ""},
|
||||
sprites = {G.clientVersion .. "/Tibia.spr", ""},
|
||||
sprites = {G.clientVersion .. "/Tibia.cwm", ""},
|
||||
}
|
||||
|
||||
local incorrectThings = validateThings(things)
|
||||
if #incorrectThings > 0 then
|
||||
things = {
|
||||
data = {G.clientVersion .. "/Tibia.dat", ""},
|
||||
sprites = {G.clientVersion .. "/Tibia.spr", ""},
|
||||
}
|
||||
incorrectThings = validateThings(things)
|
||||
end
|
||||
if #incorrectThings > 0 then
|
||||
g_logger.error(incorrectThings)
|
||||
if Updater and not checkedByUpdater[G.clientVersion] then
|
||||
|
9
modules/client_entergame/logpass.otui
Normal file
9
modules/client_entergame/logpass.otui
Normal file
@ -0,0 +1,9 @@
|
||||
UIWidget
|
||||
id: logpass
|
||||
size: 248 41
|
||||
anchors.top: enterGame.bottom
|
||||
anchors.horizontalCenter: enterGame.horizontalCenter
|
||||
margin-top: 25
|
||||
image-size: 248 41
|
||||
image-source: /images/ui/continue_with_logpass.png
|
||||
@onClick: modules.logpass.show()
|
@ -44,7 +44,7 @@ function HTTP.postJSON(url, data, callback)
|
||||
if type(data) == "table" then
|
||||
data = json.encode(data)
|
||||
end
|
||||
local operation = g_http.post(url, data, HTTP.timeout)
|
||||
local operation = g_http.post(url, data, HTTP.timeout, true)
|
||||
HTTP.operations[operation] = {type="post", json=true, url=url, callback=callback}
|
||||
return operation
|
||||
end
|
||||
@ -122,6 +122,9 @@ function HTTP.onGet(operationId, url, err, data)
|
||||
err = nil
|
||||
end
|
||||
if not err and operation.json then
|
||||
if data:len() == 0 then
|
||||
data = "null"
|
||||
end
|
||||
local status, result = pcall(function() return json.decode(data) end)
|
||||
if not status then
|
||||
err = "JSON ERROR: " .. result
|
||||
@ -153,6 +156,9 @@ function HTTP.onPost(operationId, url, err, data)
|
||||
err = nil
|
||||
end
|
||||
if not err and operation.json then
|
||||
if data:len() == 0 then
|
||||
data = "null"
|
||||
end
|
||||
local status, result = pcall(function() return json.decode(data) end)
|
||||
if not status then
|
||||
err = "JSON ERROR: " .. result
|
||||
@ -221,6 +227,9 @@ function HTTP.onWsMessage(operationId, message)
|
||||
end
|
||||
if operation.callbacks.onMessage then
|
||||
if operation.json then
|
||||
if message:len() == 0 then
|
||||
message = "null"
|
||||
end
|
||||
local status, result = pcall(function() return json.decode(message) end)
|
||||
local err = nil
|
||||
if not status then
|
||||
|
@ -38,27 +38,38 @@ local oldTibia = g_game.getClientVersion() < 960
|
||||
-- main loop, controlled by config
|
||||
targetbotMacro = macro(100, function()
|
||||
local pos = player:getPosition()
|
||||
local creatures = g_map.getSpectatorsInRange(pos, false, 6, 6) -- 12x12 area
|
||||
if #creatures > 10 then -- if there are too many monsters around, limit area
|
||||
local specs = g_map.getSpectatorsInRange(pos, false, 6, 6) -- 12x12 area
|
||||
local creatures = 0
|
||||
for i, spec in ipairs(specs) do
|
||||
if spec:isMonster() then
|
||||
creatures = creatures + 1
|
||||
end
|
||||
end
|
||||
if creatures > 10 then -- if there are too many monsters around, limit area
|
||||
creatures = g_map.getSpectatorsInRange(pos, false, 3, 3) -- 6x6 area
|
||||
else
|
||||
creatures = specs
|
||||
end
|
||||
local highestPriority = 0
|
||||
local dangerLevel = 0
|
||||
local targets = 0
|
||||
local highestPriorityParams = nil
|
||||
for i, creature in ipairs(creatures) do
|
||||
local path = findPath(player:getPosition(), creature:getPosition(), 7, {ignoreLastCreature=true, ignoreNonPathable=true, ignoreCost=true, ignoreCreatures=true})
|
||||
if creature:isMonster() and (oldTibia or creature:getType() < 3) and path then
|
||||
local params = TargetBot.Creature.calculateParams(creature, path) -- return {craeture, config, danger, priority}
|
||||
dangerLevel = dangerLevel + params.danger
|
||||
if params.priority > 0 then
|
||||
targets = targets + 1
|
||||
if params.priority > highestPriority then
|
||||
highestPriority = params.priority
|
||||
highestPriorityParams = params
|
||||
end
|
||||
if ui.editor.debug:isOn() then
|
||||
creature:setText(params.config.name .. "\n" .. params.priority)
|
||||
local hppc = creature:getHealthPercent()
|
||||
if hppc and hppc > 0 then
|
||||
local path = findPath(player:getPosition(), creature:getPosition(), 7, {ignoreLastCreature=true, ignoreNonPathable=true, ignoreCost=true, ignoreCreatures=true})
|
||||
if creature:isMonster() and (oldTibia or creature:getType() < 3) and path then
|
||||
local params = TargetBot.Creature.calculateParams(creature, path) -- return {craeture, config, danger, priority}
|
||||
dangerLevel = dangerLevel + params.danger
|
||||
if params.priority > 0 then
|
||||
targets = targets + 1
|
||||
if params.priority > highestPriority then
|
||||
highestPriority = params.priority
|
||||
highestPriorityParams = params
|
||||
end
|
||||
if ui.editor.debug:isOn() then
|
||||
creature:setText(params.config.name .. "\n" .. params.priority)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
@ -1036,6 +1036,14 @@ function getMonstersInArea(category, posOrCreature, pattern, minHp, maxHp, safeP
|
||||
t = monsterNamesTable
|
||||
end
|
||||
|
||||
if safePattern then
|
||||
for i, spec in pairs(getSpectators(posOrCreature, safePattern)) do
|
||||
if spec ~= player and spec:isPlayer() then
|
||||
return 0
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if category == 1 or category == 3 or category == 4 then
|
||||
for i, spec in pairs(getSpectators()) do
|
||||
local specHp = spec:getHealthPercent()
|
||||
@ -1046,14 +1054,6 @@ function getMonstersInArea(category, posOrCreature, pattern, minHp, maxHp, safeP
|
||||
return monsters
|
||||
end
|
||||
|
||||
if safePattern then
|
||||
for i, spec in pairs(getSpectators(posOrCreature, safePattern)) do
|
||||
if spec ~= player and spec:isPlayer() then
|
||||
return 0
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
for i, spec in pairs(getSpectators(posOrCreature, pattern)) do
|
||||
if spec ~= player then
|
||||
local specHp = spec:getHealthPercent()
|
||||
@ -1075,7 +1075,7 @@ function getBestTileByPattern(pattern, minHp, maxHp, safePattern, monsterNamesTa
|
||||
for i, tile in pairs(tiles) do
|
||||
local tPos = tile:getPosition()
|
||||
local distance = distanceFromPlayer(tPos)
|
||||
if tile:canShoot() and tile:isWalkable() then
|
||||
if tile:canShoot() and tile:isWalkable() and (not safePattern or distance < 4) then
|
||||
local amount = getMonstersInArea(2, tPos, pattern, minHp, maxHp, safePattern, monsterNamesTable)
|
||||
if amount > targetTile.amount then
|
||||
targetTile = {amount=amount,pos=tPos}
|
||||
@ -1184,15 +1184,15 @@ macro(100, function()
|
||||
local pCat = entry.patternCategory
|
||||
local pattern = entry.pattern
|
||||
local anchorParam = (pattern == 2 or pattern == 6 or pattern == 7 or pattern > 9) and player or pos()
|
||||
local safe = currentSettings.pvpSafe and spellPatterns[pCat][entry.pattern][2] or false
|
||||
local safe = currentSettings.PvpSafe and spellPatterns[pCat][entry.pattern][2] or false
|
||||
local monsterAmount = pCat ~= 8 and getMonstersInArea(entry.category, anchorParam, spellPatterns[pCat][entry.pattern][1], entry.minHp, entry.maxHp, safe, entry.monsters)
|
||||
if (pattern ~= 8 and (entry.orMore and monsterAmount >= entry.count or not entry.orMore and monsterAmount == entry.count)) or pattern == 8 and bestSide >= entry.count then
|
||||
return executeAttackBotAction(entry.category, attackData, entry.cooldown)
|
||||
end
|
||||
elseif entry.category == 2 then
|
||||
local pCat = entry.patternCategory
|
||||
local safe = currentSettings.pvpSafe and spellPatterns[pCat][entry.pattern][2] or false
|
||||
local data = getBestTileByPattern(spellPatterns[pCat][entry.pattern][1], entry.minHp, entry.maxHp, spellPatterns[pCat][entry.pattern][2], entry.monsters)
|
||||
local safe = currentSettings.PvpSafe and spellPatterns[pCat][entry.pattern][2] or false
|
||||
local data = getBestTileByPattern(spellPatterns[pCat][entry.pattern][1], entry.minHp, entry.maxHp, safe, entry.monsters)
|
||||
local monsterAmount
|
||||
local pos
|
||||
if data then
|
@ -161,7 +161,7 @@ end)
|
||||
|
||||
-- mana
|
||||
local lastMana = 0
|
||||
macro(100, function()
|
||||
macro(500, function()
|
||||
if config.manaInfo then
|
||||
if manapercent() ~= lastMana then
|
||||
lastMana = manapercent()
|
@ -505,14 +505,17 @@ macro(100, function()
|
||||
if config.forceOpen then
|
||||
local container = getContainerByItem(dId)
|
||||
if not container then
|
||||
if getBack() and getBack():getId() == dId then
|
||||
g_game.open(getBack())
|
||||
else
|
||||
local cItem = findItem(dId)
|
||||
if cItem then
|
||||
return g_game.open(cItem)
|
||||
local t = {getBack(), getAmmo(), getFinger(), getNeck(), getLeft(), getRight()}
|
||||
for i=1,#t do
|
||||
local slot = t[i]
|
||||
if slot and slot:getId() == dId then
|
||||
return g_game.open(slot)
|
||||
end
|
||||
end
|
||||
local cItem = findItem(dId)
|
||||
if cItem then
|
||||
return g_game.open(cItem)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
@ -109,9 +109,11 @@ if rootWidget then
|
||||
widget:setOn(config.privateMessage)
|
||||
end
|
||||
|
||||
local pName = player:getName()
|
||||
onTextMessage(function(mode, text)
|
||||
if config.enabled and config.playerAttack and mode == 16 and string.match(text, "hitpoints due to an attack") and not string.match(text, "hitpoints due to an attack by a ") then
|
||||
playSound("/sounds/Player_Attack.ogg")
|
||||
g_window.setTitle(pName .. " - Player Detected!")
|
||||
end
|
||||
end)
|
||||
|
||||
@ -126,7 +128,7 @@ if rootWidget then
|
||||
if math.max(math.abs(posx()-specPos.x), math.abs(posy()-specPos.y)) <= 8 then
|
||||
playSound("/sounds/Player_Detected.ogg")
|
||||
delay(1500)
|
||||
g_window.setTitle(name() .. " - Player Detected!")
|
||||
g_window.setTitle(pName .. " - Player Detected!")
|
||||
if config.playerDetectedLogout then
|
||||
modules.game_interface.tryLogout(false)
|
||||
end
|
||||
@ -143,7 +145,7 @@ if rootWidget then
|
||||
if math.max(math.abs(posx()-specPos.x), math.abs(posy()-specPos.y)) <= 8 then
|
||||
playSound("/sounds/Creature_Detected.ogg")
|
||||
delay(1500)
|
||||
g_window.setTitle(name() .. " - Creature Detected! ")
|
||||
g_window.setTitle(pName .. " - Creature Detected! ")
|
||||
return
|
||||
end
|
||||
end
|
||||
@ -153,7 +155,7 @@ if rootWidget then
|
||||
if config.healthBelow then
|
||||
if hppercent() <= config.healthValue then
|
||||
playSound("/sounds/Low_Health.ogg")
|
||||
g_window.setTitle(name() .. " - Low Health!")
|
||||
g_window.setTitle(pName .. " - Low Health!")
|
||||
delay(1500)
|
||||
return
|
||||
end
|
||||
@ -162,7 +164,7 @@ if rootWidget then
|
||||
if config.manaBelow then
|
||||
if manapercent() <= config.manaValue then
|
||||
playSound("/sounds/Low_Mana.ogg")
|
||||
g_window.setTitle(name() .. " - Low Mana!")
|
||||
g_window.setTitle(pName .. " - Low Mana!")
|
||||
delay(1500)
|
||||
return
|
||||
end
|
||||
@ -172,7 +174,7 @@ if rootWidget then
|
||||
onTalk(function(name, level, mode, text, channelId, pos)
|
||||
if mode == 4 and config.enabled and config.privateMessage then
|
||||
playSound("/sounds/Private_Message.ogg")
|
||||
g_window.setTitle(name() .. " - Private Message")
|
||||
g_window.setTitle(pName .. " - Private Message")
|
||||
return
|
||||
end
|
||||
end)
|
@ -113,7 +113,7 @@ if true then
|
||||
vocText = "- ED"
|
||||
end
|
||||
|
||||
macro(2000, function()
|
||||
macro(5000, function()
|
||||
if settings.title then
|
||||
if hppercent() > 0 then
|
||||
g_window.setTitle("Tibia - " .. name() .. " - " .. lvl() .. "lvl " .. vocText)
|
@ -1,3 +1,3 @@
|
||||
UI.Label("vBot v3.4 \n Vithrax#5814")
|
||||
UI.Label("vBot v3.45 \n Vithrax#5814")
|
||||
UI.Button("Official OTCv8 Discord!", function() g_platform.openUrl("https://discord.gg/yhqBE4A") end)
|
||||
UI.Separator()
|
@ -15,9 +15,9 @@ function load()
|
||||
|
||||
local datPath, sprPath
|
||||
if things and things["data"] ~= nil and things["sprites"] ~= nil then
|
||||
datPath = '/things/' .. things["data"]
|
||||
sprPath = '/things/' .. things["sprites"]
|
||||
else
|
||||
datPath = resolvepath('/things/' .. things["data"])
|
||||
sprPath = resolvepath('/things/' .. things["sprites"])
|
||||
else
|
||||
if filename then
|
||||
datPath = resolvepath('/things/' .. filename)
|
||||
sprPath = resolvepath('/things/' .. filename)
|
||||
@ -38,7 +38,7 @@ function load()
|
||||
errorMessage = errorMessage .. tr("Unable to load dat file, please place a valid dat in '%s'", datPath) .. '\n'
|
||||
end
|
||||
end
|
||||
if not g_sprites.loadSpr(sprPath, false) then
|
||||
if not g_sprites.loadSpr(sprPath) then
|
||||
errorMessage = errorMessage .. tr("Unable to load spr file, please place a valid spr in '%s'", sprPath)
|
||||
end
|
||||
|
||||
|
@ -208,6 +208,7 @@ GameBigAurasCenter = 119 -- Automatic negative offset for aura bigger than 32x32
|
||||
GameNewUpdateWalk = 120 -- Walk update rate dependant on FPS
|
||||
GameNewCreatureStacking = 121 -- Ignore MAX_THINGS limit while adding to tile
|
||||
GameCreaturesMana = 122 -- get mana from server for creatures other than Player
|
||||
GameQuickLootFlags = 123 -- enables quick loot feature for all protocols
|
||||
|
||||
LastGameFeature = 130
|
||||
|
||||
|
BIN
otclient_dx.exe
BIN
otclient_dx.exe
Binary file not shown.
BIN
otclient_gl.exe
BIN
otclient_gl.exe
Binary file not shown.
BIN
otclient_linux
BIN
otclient_linux
Binary file not shown.
BIN
otclient_mac
BIN
otclient_mac
Binary file not shown.
BIN
otclientv8.apk
BIN
otclientv8.apk
Binary file not shown.
Loading…
x
Reference in New Issue
Block a user