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https://github.com/OTCv8/otclientv8.git
synced 2025-04-29 10:49:21 +02:00
Updated to OTCv8 3.1 rev 195
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@ -258,7 +258,7 @@ OutfitWindow < MainWindow
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size: 128 128
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size: 128 128
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margin-right: 32
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margin-right: 32
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margin-bottom: 32
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margin-bottom: 32
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outfit-shader: default
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outfit-shader: outfit_default
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Panel
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Panel
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id: bars
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id: bars
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@ -258,7 +258,7 @@ OutfitWindow < MainWindow
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size: 128 128
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size: 128 128
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margin-right: 32
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margin-right: 32
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margin-bottom: 32
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margin-bottom: 32
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outfit-shader: default
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outfit-shader: outfit_default
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Panel
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Panel
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id: bars
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id: bars
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@ -218,7 +218,7 @@ function create(currentOutfit, outfitList, mountList, wingList, auraList, shader
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end
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end
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if currentOutfit.shader == "" then
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if currentOutfit.shader == "" then
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currentOutfit.shader = "default"
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currentOutfit.shader = "outfit_default"
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end
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end
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loadSettings()
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loadSettings()
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@ -618,7 +618,7 @@ function showOutfits()
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outfit.mount = 0
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outfit.mount = 0
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outfit.aura = 0
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outfit.aura = 0
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outfit.wings = 0
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outfit.wings = 0
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outfit.shader = "default"
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outfit.shader = "outfit_default"
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outfit.healthBar = 0
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outfit.healthBar = 0
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outfit.manaBar = 0
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outfit.manaBar = 0
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button.outfit:setOutfit(outfit)
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button.outfit:setOutfit(outfit)
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@ -777,12 +777,12 @@ function showShaders()
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local focused = nil
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local focused = nil
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do
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do
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local button = g_ui.createWidget("SelectionButton", window.selectionList)
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local button = g_ui.createWidget("SelectionButton", window.selectionList)
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button:setId("default")
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button:setId("outfit_default")
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button.outfit:setOutfit({type = tempOutfit.type, addons = tempOutfit.addons, shader = "default"})
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button.outfit:setOutfit({type = tempOutfit.type, addons = tempOutfit.addons, shader = "outfit_default"})
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button.name:setText("None")
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button.name:setText("None")
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if tempOutfit.shader == "default" then
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if tempOutfit.shader == "outfit_default" then
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focused = "default"
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focused = "outfit_default"
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end
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end
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end
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end
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@ -1118,7 +1118,9 @@ function updatePreview()
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local previewOutfit = table.copy(tempOutfit)
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local previewOutfit = table.copy(tempOutfit)
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if not settings.showOutfit then
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if not settings.showOutfit then
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previewOutfit.type = 0
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previewCreature:hide()
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else
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previewCreature:show()
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end
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end
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if not settings.showMount then
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if not settings.showMount then
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@ -1134,7 +1136,7 @@ function updatePreview()
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end
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end
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if not settings.showShader then
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if not settings.showShader then
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previewOutfit.shader = "default"
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previewOutfit.shader = "outfit_default"
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end
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end
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if not settings.showBars then
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if not settings.showBars then
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otclient_dx.exe
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otclient_dx.exe
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otclient_gl.exe
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otclient_gl.exe
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otclient_linux
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otclient_linux
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otclient_mac
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otclient_mac
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otclientv8.apk
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otclientv8.apk
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