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Version 1.8
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@@ -26,7 +26,6 @@ end
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-- public functions
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function init()
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connect(g_game, { onGameStart = check, onGameEnd = hide })
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ProtocolGame.registerExtendedJSONOpcode(SHOP_EXTENTED_OPCODE, onExtendedJSONOpcode)
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if g_game.isOnline() then
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