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Version 1.8
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@@ -112,7 +112,6 @@ function UIGameMap:onMouseRelease(mousePosition, mouseButton)
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if not self.allowNextRelease and not self.markingMouseRelease then
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return true
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end
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local autoWalkPos = self:getPosition(mousePosition)
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local positionOffset = self:getPositionOffset(mousePosition)
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