Version 1.6 - important fix for high memory usage

This commit is contained in:
OTCv8
2020-01-01 23:22:56 +01:00
parent d15cc347dc
commit 1d2bdf855d
21 changed files with 83 additions and 322 deletions

View File

@@ -116,6 +116,7 @@ function sendStats()
classic = tostring(g_settings.getBoolean("classicView")),
fullscreen = tostring(g_window.isFullscreen()),
vsync = tostring(g_settings.getBoolean("vsync")),
autoReconnect = tostring(g_settings.getBoolean("autoReconnect")),
window_width = g_window.getWidth(),
window_height = g_window.getHeight(),
player_name = g_game.getCharacterName(),
@@ -132,7 +133,8 @@ function sendStats()
cpu = g_platform.getCPUName(),
mem = g_platform.getTotalSystemMemory(),
mem_usage = g_platform.getMemoryUsage(),
os_name = g_platform.getOSName()
os_name = g_platform.getOSName(),
uptime = g_clock.seconds()
}
}
if g_proxy then