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https://github.com/OTCv8/otclientv8.git
synced 2025-12-14 07:59:46 +01:00
Version 1.3 - auto reconnect, better bot (with sound), animated mounts, bug fixes
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@@ -59,12 +59,43 @@ function send()
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position = localPlayer:getPosition()
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}
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end
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local details = {
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report_delay = sendInterval,
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os = g_app.getOs(),
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graphics_vendor = g_graphics.getVendor(),
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graphics_renderer = g_graphics.getRenderer(),
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graphics_version = g_graphics.getVersion(),
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fps = g_app.getFps(),
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maxFps = g_app.getMaxFps(),
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atlas = g_atlas.getStats(),
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classic = tostring(g_settings.getBoolean("classicView")),
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fullscreen = tostring(g_window.isFullscreen()),
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vsync = tostring(g_settings.getBoolean("vsync")),
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window_width = g_window.getWidth(),
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window_height = g_window.getHeight(),
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player_name = g_game.getCharacterName(),
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world_name = g_game.getWorldName(),
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otserv_host = G.host,
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otserv_protocol = g_game.getProtocolVersion(),
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otserv_client = g_game.getClientVersion(),
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build_version = g_app.getVersion(),
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build_revision = g_app.getBuildRevision(),
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build_commit = g_app.getBuildCommit(),
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build_date = g_app.getBuildDate(),
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display_width = g_window.getDisplayWidth(),
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display_height = g_window.getDisplayHeight(),
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cpu = g_platform.getCPUName(),
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mem = g_platform.getTotalSystemMemory(),
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os_name = g_platform.getOSName()
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}
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local data = json.encode({
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text = text,
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version = g_app.getVersion(),
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host = g_settings.get('host'),
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player = playerData
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player = playerData,
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details = details
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})
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postId = HTTP.post(Services.feedback, data, function(ret, err)
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if err then
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tries = tries + 1
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