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Open sourced 90% of files
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src/client/container.h
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80
src/client/container.h
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/*
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* Copyright (c) 2010-2017 OTClient <https://github.com/edubart/otclient>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#ifndef CONTAINER_H
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#define CONTAINER_H
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#include "declarations.h"
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#include "item.h"
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#include <framework/luaengine/luaobject.h>
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// @bindclass
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class Container : public LuaObject
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{
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protected:
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Container(int id, int capacity, const std::string& name, const ItemPtr& containerItem, bool hasParent, bool isUnlocked, bool hasPages, int containerSize, int firstIndex);
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public:
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ItemPtr getItem(int slot);
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std::deque<ItemPtr> getItems() { return m_items; }
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int getItemsCount() { return m_items.size(); }
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Position getSlotPosition(int slot) { return Position(0xffff, m_id | 0x40, slot); }
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int getId() { return m_id; }
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int getCapacity() { return m_capacity; }
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ItemPtr getContainerItem() { return m_containerItem; }
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std::string getName() { return m_name; }
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bool hasParent() { return m_hasParent; }
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bool isClosed() { return m_closed; }
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bool isUnlocked() { return m_unlocked; }
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bool hasPages() { return m_hasPages; }
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int getSize() { return m_size; }
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int getFirstIndex() { return m_firstIndex; }
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ItemPtr findItemById(uint itemId, int subType);
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protected:
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void onOpen(const ContainerPtr& previousContainer);
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void onClose();
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void onAddItem(const ItemPtr& item, int slot);
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void onAddItems(const std::vector<ItemPtr>& items);
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void onUpdateItem(int slot, const ItemPtr& item);
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void onRemoveItem(int slot, const ItemPtr& lastItem);
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friend class Game;
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private:
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void updateItemsPositions();
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int m_id;
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int m_capacity;
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ItemPtr m_containerItem;
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std::string m_name;
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bool m_hasParent;
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bool m_closed;
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bool m_unlocked;
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bool m_hasPages;
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int m_size;
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int m_firstIndex;
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std::deque<ItemPtr> m_items;
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};
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#endif
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