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Open sourced 90% of files
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src/client/animator.h
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87
src/client/animator.h
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/*
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* Copyright (c) 2010-2017 OTClient <https://github.com/edubart/otclient>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#ifndef ANIMATOR_H
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#define ANIMATOR_H
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#include "declarations.h"
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#include <framework/core/declarations.h>
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#include <framework/core/timer.h>
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enum AnimationPhase : int16
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{
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AnimPhaseAutomatic = -1,
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AnimPhaseRandom = 254,
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AnimPhaseAsync = 255,
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};
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enum AnimationDirection : uint8
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{
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AnimDirForward = 0,
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AnimDirBackward = 1
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};
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class Animator : public stdext::shared_object
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{
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public:
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Animator();
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void unserialize(int animationPhases, const FileStreamPtr& fin);
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void serialize(const FileStreamPtr& fin);
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void setPhase(int phase);
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int getPhase();
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int getPhaseAt(Timer& timer, int lastPhase = 0);
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int getStartPhase();
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int getAnimationPhases() { return m_animationPhases; }
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bool isAsync() { return m_async; }
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bool isComplete() { return m_isComplete; }
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ticks_t getTotalDuration();
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void resetAnimation();
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private:
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int getPingPongPhase();
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int getLoopPhase();
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int getPhaseDuration(int phase);
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void calculateSynchronous();
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int m_animationPhases;
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int m_startPhase;
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int m_loopCount;
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bool m_async;
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std::vector< std::pair<int, int> > m_phaseDurations;
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int m_currentDuration;
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AnimationDirection m_currentDirection;
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int m_currentLoop;
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ticks_t m_lastPhaseTicks;
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bool m_isComplete;
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int m_phase;
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};
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#endif
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