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Updated to OTCv8 3.1 rev 222
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@@ -201,7 +201,7 @@ function tryExit()
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return true
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end
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local exitFunc = function() g_game.safeLogout() forceExit() end
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local exitFunc = function() scheduleEvent(exit, 10) end
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local logoutFunc = function() g_game.safeLogout() exitWindow:destroy() exitWindow = nil end
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local cancelFunc = function() exitWindow:destroy() exitWindow = nil end
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