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https://github.com/edubart/otclient.git
synced 2025-05-02 02:29:22 +02:00

* i'm gradually restoring game functionality with the new modules design, though still a lot to do * you can reload all scripts and modules using Ctrl+R shortcut while playing (finally! this is the reason of all this rework) * a bunch of fixes, but new regression too :P * fix performance issue that could lead freezes in the client in older machines * completely new game module with new design * fix crashs in map render * remove uigame.cpp (now every game input is via lua) * enable DEBUG macro by default, with it you are able to view any possible lua leak while running
34 lines
680 B
Plaintext
34 lines
680 B
Plaintext
UIGame
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id: gameRootInterface
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anchors.fill: parent
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anchors.top: topMenu.bottom
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InterfacePanel
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id: gameRightPanel
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width: 178
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layout: verticalBox
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anchors.right: parent.right
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anchors.top: parent.top
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anchors.bottom: parent.bottom
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InterfacePanel2
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id: gameBottomPanel
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height: 170
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anchors.left: parent.left
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anchors.right: gameRightPanel.left
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anchors.bottom: parent.bottom
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Map
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id: gameMapPanel
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anchors.left: parent.left
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anchors.right: gameRightPanel.left
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anchors.top: parent.top
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anchors.bottom: gameBottomPanel.top
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focusable: false
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UIWidget
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id: mouseGrabber
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focusable: false
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visible: false
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