mirror of
https://github.com/edubart/otclient.git
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148 lines
4.7 KiB
C++
148 lines
4.7 KiB
C++
/*
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* Copyright (c) 2010-2011 OTClient <https://github.com/edubart/otclient>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#include "uiwindow.h"
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#include <framework/graphics/borderimage.h>
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#include <framework/graphics/font.h>
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#include <framework/graphics/graphics.h>
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#include <framework/otml/otml.h>
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void UIWindow::setup()
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{
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UIWidget::setup();
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m_moving = false;
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m_headHeight = 0;
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m_headMargin = 0;
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m_titleAlign = AlignCenter;
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}
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void UIWindow::render()
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{
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// draw window head
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Rect headRect = getRect();
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headRect.setHeight(m_headHeight);
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if(m_headImage && m_headHeight > 0) {
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g_graphics.bindColor(m_backgroundColor);
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m_headImage->draw(headRect);
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// draw window head text
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Rect headTextRect = headRect;
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if(m_titleAlign & AlignLeft)
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headTextRect.addLeft(-m_headMargin);
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else if(m_titleAlign & AlignRight)
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headTextRect.addRight(-m_headMargin);
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m_font->renderText(m_title, headTextRect, m_titleAlign, m_foregroundColor);
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}
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// draw window body
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Rect bodyRect = getRect();
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bodyRect.setTop(headRect.bottom() + 1);
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if(m_bodyImage) {
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g_graphics.bindColor(m_backgroundColor);
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m_bodyImage->draw(bodyRect);
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}
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// render children
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UIWidget::render();
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}
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void UIWindow::onStyleApply(const OTMLNodePtr& styleNode)
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{
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UIWidget::onStyleApply(styleNode);
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for(OTMLNodePtr node : styleNode->children()) {
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if(node->tag() == "head") {
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if(OTMLNodePtr cnode = node->get("border-image"))
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m_headImage = BorderImage::loadFromOTML(cnode);
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m_headHeight = node->valueAt("height", m_headImage->getDefaultSize().height());
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m_headMargin = node->valueAt("margin", 0);
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m_titleAlign = fw::translateAlignment(node->valueAt("text align", std::string("center")));
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}
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else if(node->tag() == "body") {
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if(OTMLNodePtr cnode = node->get("border-image"))
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m_bodyImage = BorderImage::loadFromOTML(cnode);
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}
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else if(node->tag() == "title") {
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setTitle(node->value());
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}
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}
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}
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void UIWindow::onGeometryUpdate(const Rect& oldRect, const Rect& newRect)
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{
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// bind window rect to parent rect
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Rect boundRect = newRect;
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UIWidgetPtr parent = getParent();
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if(parent) {
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Rect parentRect = parent->getRect();
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if(boundRect.left() < parentRect.left())
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boundRect.moveLeft(parentRect.left());
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if(boundRect.top() < parentRect.top())
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boundRect.moveTop(parentRect.top());
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if(boundRect.bottom() > parentRect.bottom())
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boundRect.moveBottom(parentRect.bottom());
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if(boundRect.right() > parentRect.right())
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boundRect.moveRight(parentRect.right());
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}
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if(boundRect != newRect)
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setRect(boundRect);
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}
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void UIWindow::onFocusChange(bool focused, FocusReason reason)
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{
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// when a window is focused it goes to the top
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if(focused) {
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if(UIWidgetPtr parent = getParent())
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parent->moveChildToTop(asUIWidget());
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}
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}
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bool UIWindow::onMousePress(const Point& mousePos, MouseButton button)
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{
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if(!getChildByPos(mousePos)) {
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m_moving = true;
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m_movingReference = mousePos - getRect().topLeft();
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return true;
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}
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return UIWidget::onMousePress(mousePos, button);
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}
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bool UIWindow::onMouseRelease(const Point& mousePos, MouseButton button)
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{
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if(m_moving) {
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m_moving = false;
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return true;
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}
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return UIWidget::onMouseRelease(mousePos, button);
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}
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bool UIWindow::onMouseMove(const Point& mousePos, const Point& mouseMoved)
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{
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if(m_moving) {
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moveTo(mousePos - m_movingReference);
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return true;
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}
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return UIWidget::onMouseMove(mousePos, mouseMoved);
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}
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