mirror of
https://github.com/edubart/otclient.git
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154 lines
6.5 KiB
C++
154 lines
6.5 KiB
C++
/* The MIT License
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*
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* Copyright (c) 2010 OTClient, https://github.com/edubart/otclient
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#include "borderedimage.h"
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#include "graphics.h"
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#include "textures.h"
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#include <GL/gl.h>
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BorderedImage::BorderedImage(TexturePtr texture,
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const Rect& left,
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const Rect& right,
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const Rect& top,
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const Rect& bottom,
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const Rect& topLeft,
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const Rect& topRight,
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const Rect& bottomLeft,
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const Rect& bottomRight,
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const Rect& center) : Image(texture)
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{
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setTexCoords(left, right, top, bottom, topLeft, topRight, bottomLeft, bottomRight, center);
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}
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BorderedImage::BorderedImage(const std::string& texture,
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const Rect& left,
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const Rect& right,
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const Rect& top,
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const Rect& bottom,
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const Rect& topLeft,
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const Rect& topRight,
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const Rect& bottomLeft,
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const Rect& bottomRight,
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const Rect& center) : Image(texture)
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{
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setTexCoords(left, right, top, bottom, topLeft, topRight, bottomLeft, bottomRight, center);
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}
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void BorderedImage::setTexCoords(const Rect& left,
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const Rect& right,
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const Rect& top,
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const Rect& bottom,
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const Rect& topLeft,
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const Rect& topRight,
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const Rect& bottomLeft,
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const Rect& bottomRight,
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const Rect& center)
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{
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m_leftBorderTexCoords = left;
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m_rightBorderTexCoords = right;
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m_topBorderTexCoords = top;
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m_bottomBorderTexCoords = bottom;
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m_topLeftCornerTexCoords = topLeft;
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m_topRightCornerTexCoords = topRight;
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m_bottomLeftCornerTexCoords = bottomLeft;
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m_bottomRightCornerTexCoords = bottomRight;
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m_centerTexCoords = center;
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m_cornersSize = Size(topLeft.width() + topRight.width(),
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topLeft.height() + bottomLeft.height());
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}
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void BorderedImage::draw(const Rect& screenCoords)
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{
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// check minumim size
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if(screenCoords.size() <= m_cornersSize)
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return;
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const Size& textureSize = m_texture->getSize();
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Rect rectCoords;
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Size centerSize = screenCoords.size() - m_cornersSize;
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g_graphics._beginTextureRender(m_texture.get());
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// first the center
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rectCoords = Rect(screenCoords.topLeft() + m_topLeftCornerTexCoords.size().toPoint(),
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centerSize);
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g_graphics._drawRepeatedTexturedRect(rectCoords, m_centerTexCoords, textureSize);
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// top left corner
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rectCoords = Rect(screenCoords.topLeft(),
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m_topLeftCornerTexCoords.size());
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g_graphics._drawTexturedRect(rectCoords, m_topLeftCornerTexCoords, textureSize);
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// top
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rectCoords = Rect(screenCoords.left() + m_topLeftCornerTexCoords.width(),
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screenCoords.topLeft().y,
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centerSize.width(),
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m_topBorderTexCoords.height());
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g_graphics._drawRepeatedTexturedRect(rectCoords, m_topBorderTexCoords, textureSize);
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// top right corner
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rectCoords = Rect(screenCoords.left() + m_topLeftCornerTexCoords.width() + centerSize.width(),
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screenCoords.top(),
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m_topRightCornerTexCoords.size());
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g_graphics._drawTexturedRect(rectCoords, m_topRightCornerTexCoords, textureSize);
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// left
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rectCoords = Rect(screenCoords.left(),
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screenCoords.top() + m_topLeftCornerTexCoords.height(),
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m_leftBorderTexCoords.width(),
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centerSize.height());
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g_graphics._drawRepeatedTexturedRect(rectCoords, m_leftBorderTexCoords, textureSize);
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// right
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rectCoords = Rect(screenCoords.left() + m_topLeftCornerTexCoords.width() + centerSize.width(),
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screenCoords.top() + m_topRightCornerTexCoords.height(),
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m_rightBorderTexCoords.width(),
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centerSize.height());
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g_graphics._drawRepeatedTexturedRect(rectCoords, m_rightBorderTexCoords, textureSize);
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// bottom left corner
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rectCoords = Rect(screenCoords.left(),
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screenCoords.top() + m_topLeftCornerTexCoords.height() + centerSize.height(),
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m_bottomLeftCornerTexCoords.size());
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g_graphics._drawTexturedRect(rectCoords, m_bottomLeftCornerTexCoords, textureSize);
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// bottom
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rectCoords = Rect(screenCoords.left() + m_bottomLeftCornerTexCoords.width(),
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screenCoords.top() + m_topBorderTexCoords.height() + centerSize.height(),
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centerSize.width(),
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m_bottomBorderTexCoords.height());
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g_graphics._drawRepeatedTexturedRect(rectCoords, m_bottomBorderTexCoords, textureSize);
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// bottom right corner
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rectCoords = Rect(screenCoords.left() + m_bottomLeftCornerTexCoords.width() + centerSize.width(),
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screenCoords.top() + m_topRightCornerTexCoords.height() + centerSize.height(),
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m_bottomRightCornerTexCoords.size());
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g_graphics._drawTexturedRect(rectCoords, m_bottomRightCornerTexCoords, textureSize);
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g_graphics._endTextureRender();
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}
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