mirror of
https://github.com/edubart/otclient.git
synced 2025-04-30 01:29:21 +02:00
179 lines
4.7 KiB
Lua
179 lines
4.7 KiB
Lua
function init()
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g_ui.importStyle('textwindow.otui')
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connect(g_game, { onEditText = onGameEditText,
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onEditList = onGameEditList,
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onGameEnd = destroy })
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end
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function terminate()
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disconnect(g_game, { onEditText = onGameEditText,
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onEditList = onGameEditList,
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onGameEnd = destroy })
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destroy()
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end
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function destroy()
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if textWindow then
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textWindow:destroy()
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textWindow = nil
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end
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end
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function getCursorPosByNewLine(str, count)
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local i = 0
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for n = 1, count-1 do
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local tPos = string.find(str, '\n', i)
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if tPos then
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i = tPos+1
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end
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end
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return i - 1
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end
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function onGameEditText(id, itemId, maxLength, text, writter, time)
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if textWindow then return end
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textWindow = g_ui.createWidget('TextWindow', rootWidget)
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local writeable = (maxLength ~= #text) and maxLength > 0
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local textItem = textWindow:getChildById('textItem')
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local description = textWindow:getChildById('description')
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local textEdit = textWindow:getChildById('text')
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local okButton = textWindow:getChildById('okButton')
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local cancelButton = textWindow:getChildById('cancelButton')
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local textScroll = textWindow:getChildById('textScroll')
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textItem:setItemId(itemId)
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textEdit:setMaxLength(maxLength)
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textEdit:setText(text)
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textEdit:setEnabled(writeable)
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local desc = ''
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if #writter > 0 then
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desc = tr('You read the following, written by \n%s\n', writter)
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if #time > 0 then
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desc = desc .. tr('on %s.\n', time)
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end
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elseif #time > 0 then
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desc = tr('You read the following, written on \n%s.\n', time)
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end
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if #text == 0 and not writeable then
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desc = tr("It is empty.")
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elseif writeable then
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desc = desc .. tr('You can enter new text.')
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end
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local lines = #{string.find(desc, '\n')}
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if lines < 2 then desc = desc .. '\n' end
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description:setText(desc)
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if not writeable then
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textWindow:setText(tr('Show Text'))
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--textEdit:wrapText()
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cancelButton:hide()
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cancelButton:setWidth(0)
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okButton:setMarginRight(0)
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else
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textWindow:setText(tr('Edit Text'))
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end
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local doneFunc = function()
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if writeable then
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g_game.editText(id, textEdit:getText())
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end
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destroy()
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end
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local _, newLineCount = string.gsub(text, '\n', '\n')
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if(newLineCount >= 9) then
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textScroll:setMaximum(newLineCount-9)
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end
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local _prev, _next, _current = 0, 11, 0
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local onValueChange = function()
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local diff = textScroll:getValue() - _current
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if(diff > 0) then
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textEdit:setCursorPos(getCursorPosByNewLine(text, _next+(diff-1)))
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else
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textEdit:setCursorPos(getCursorPosByNewLine(text, _prev+(diff+1)))
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end
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_current = textScroll:getValue()
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_next = _next + diff
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_prev = _prev + diff
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end
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textScroll.onValueChange = onValueChange
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g_keyboard.bindKeyPress("Up", function() textScroll:setValue(textScroll:getValue()-1) end, textWindow, 400)
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g_keyboard.bindKeyPress("Down", function() textScroll:setValue(textScroll:getValue()+1) end, textWindow, 400)
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if(not writeable) then
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textEdit:setCursorPos(0)
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else
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textScroll:setValue(textScroll:getMaximum())
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textEdit:setCursorPos(text:len())
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end
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okButton.onClick = doneFunc
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cancelButton.onClick = destroy
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--textWindow.onEnter = doneFunc -- this should be '\n'
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textWindow.onEscape = destroy
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end
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function onGameEditList(id, doorId, text)
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if textWindow then return end
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textWindow = g_ui.createWidget('TextWindow', rootWidget)
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local textEdit = textWindow:getChildById('text')
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local description = textWindow:getChildById('description')
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local okButton = textWindow:getChildById('okButton')
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local cancelButton = textWindow:getChildById('cancelButton')
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textEdit:setMaxLength(8192)
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textEdit:setText(text)
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textEdit:setEnabled(true)
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description:setText(tr('Enter one name per line.'))
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textWindow:setText(tr('Edit List'))
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doneFunc = function()
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g_game.editList(id, doorId, textEdit:getText())
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destroy()
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end
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okButton.onClick = doneFunc
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textWindow.onEnter = doneFunc
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textWindow.onEscape = destroy
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end
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function onGameEditList(id, doorId, text)
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if textWindow then return end
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textWindow = g_ui.createWidget('TextWindow', rootWidget)
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local textEdit = textWindow:getChildById('text')
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local description = textWindow:getChildById('description')
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local okButton = textWindow:getChildById('okButton')
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local cancelButton = textWindow:getChildById('cancelButton')
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textEdit:setMaxLength(8192)
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textEdit:setText(text)
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textEdit:setEnabled(true)
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description:setText(tr('Enter one name per line.'))
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textWindow:setText(tr('Edit List'))
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doneFunc = function()
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g_game.editList(id, doorId, textEdit:getText())
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destroy()
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end
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okButton.onClick = doneFunc
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textWindow.onEnter = doneFunc
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textWindow.onEscape = destroy
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end
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