otclient/src/framework/core/module.cpp
Eduardo Bart f289db3a9e Module sandboxing system
Sandboxing makes module scripts run inside an isolated lua environments,
making more easier and secure to script

Move and rework TextMessage using the new sandbox system
2012-07-19 06:15:23 -03:00

171 lines
5.8 KiB
C++

/*
* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include "module.h"
#include "modulemanager.h"
#include "resourcemanager.h"
#include <framework/otml/otml.h>
#include <framework/luaengine/luainterface.h>
Module::Module(const std::string& name)
{
m_name = name;
g_lua.newEnvironment();
m_sandboxEnv = g_lua.ref();
}
bool Module::load()
{
if(m_loaded)
return true;
try {
for(const std::string& depName : m_dependencies) {
ModulePtr dep = g_modules.getModule(depName);
if(!dep)
stdext::throw_exception(stdext::format("dependency '%s' was not found", m_name, depName));
if(!dep->isLoaded() && !dep->load())
stdext::throw_exception(stdext::format("dependency '%s' has failed to load", m_name, depName));
}
for(const std::string& script : m_scripts) {
g_lua.loadScript(script);
if(m_sandboxed) {
g_lua.getRef(m_sandboxEnv);
g_lua.setEnv();
}
g_lua.safeCall(0, 0);
}
const std::string& onLoadBuffer = std::get<0>(m_onLoadFunc);
const std::string& onLoadSource = std::get<1>(m_onLoadFunc);
if(!onLoadBuffer.empty()) {
g_lua.loadBuffer(onLoadBuffer, onLoadSource);
if(m_sandboxed) {
g_lua.getRef(m_sandboxEnv);
g_lua.setEnv();
}
g_lua.safeCall(0, 0);
}
g_logger.debug(stdext::format("Loaded module '%s'", m_name));
} catch(stdext::exception& e) {
g_logger.error(stdext::format("Unable to load module '%s': %s", m_name, e.what()));
return false;
}
m_loaded = true;
g_modules.updateModuleLoadOrder(asModule());
for(const std::string& modName : m_loadLaterModules) {
ModulePtr dep = g_modules.getModule(modName);
if(!dep)
g_logger.error(stdext::format("Unable to find module '%s' required by '%s'", modName, m_name));
else if(!dep->isLoaded())
dep->load();
}
return true;
}
void Module::unload()
{
if(m_loaded) {
try {
const std::string& onUnloadBuffer = std::get<0>(m_onUnloadFunc);
const std::string& onUnloadSource = std::get<1>(m_onUnloadFunc);
if(!onUnloadBuffer.empty()) {
g_lua.loadBuffer(onUnloadBuffer, onUnloadSource);
if(m_sandboxed) {
g_lua.getRef(m_sandboxEnv);
g_lua.setEnv();
}
g_lua.safeCall(0, 0);
}
} catch(stdext::exception& e) {
g_logger.error(stdext::format("Unable to unload module '%s': %s", m_name, e.what()));
}
m_loaded = false;
//g_logger.info(stdext::format("Unloaded module '%s'", m_name));
g_modules.updateModuleLoadOrder(asModule());
}
}
bool Module::reload()
{
unload();
return load();
}
bool Module::isDependent()
{
for(const ModulePtr& module : g_modules.getModules()) {
if(module->isLoaded() && module->hasDependency(m_name))
return true;
}
return false;
}
bool Module::hasDependency(const std::string& name)
{
if(std::find(m_dependencies.begin(), m_dependencies.end(), name) != m_dependencies.end())
return true;
return false;
}
void Module::discover(const OTMLNodePtr& moduleNode)
{
const static std::string none = "none";
m_description = moduleNode->valueAt("description", none);
m_author = moduleNode->valueAt("author", none);
m_website = moduleNode->valueAt("website", none);
m_version = moduleNode->valueAt("version", none);
m_autoLoad = moduleNode->valueAt<bool>("autoload", false);
m_reloadable = moduleNode->valueAt<bool>("reloadable", true);
m_sandboxed = moduleNode->valueAt<bool>("sandboxed", false);
m_autoLoadPriority = moduleNode->valueAt<int>("autoload-priority", 9999);
if(OTMLNodePtr node = moduleNode->get("dependencies")) {
for(const OTMLNodePtr& tmp : node->children())
m_dependencies.push_back(tmp->value());
}
if(OTMLNodePtr node = moduleNode->get("scripts")) {
for(const OTMLNodePtr& tmp : node->children())
m_scripts.push_back(stdext::resolve_path(tmp->value(), node->source()));
}
if(OTMLNodePtr node = moduleNode->get("load-later")) {
for(const OTMLNodePtr& tmp : node->children())
m_loadLaterModules.push_back(tmp->value());
}
if(OTMLNodePtr node = moduleNode->get("@onLoad"))
m_onLoadFunc = std::make_tuple(node->value(), "@" + node->source() + "[" + node->tag() + "]");
if(OTMLNodePtr node = moduleNode->get("@onUnload"))
m_onUnloadFunc = std::make_tuple(node->value(), "@" + node->source() + "[" + node->tag() + "]");
}