mirror of
https://github.com/edubart/otclient.git
synced 2025-05-01 01:59:21 +02:00
241 lines
7.2 KiB
C++
241 lines
7.2 KiB
C++
/* The MIT License
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*
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* Copyright (c) 2010 OTClient, https://github.com/edubart/otclient
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#include <prerequisites.h>
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#include <core/resources.h>
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#include <ui/uicontainer.h>
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#include <core/dispatcher.h>
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UIContainerPtr rootContainer(new UIContainer);
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UIContainerPtr& UIContainer::getRootContainer()
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{
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return rootContainer;
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}
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void UIContainer::addChild(UIElementPtr child)
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{
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m_children.push_back(child);
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child->setParent(asUIContainer());
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}
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void UIContainer::removeChild(UIElementPtr child)
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{
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// first check if its really a child
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bool removed = false;
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for(auto it = m_children.begin(); it != m_children.end(); ++it) {
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if((*it) == child) {
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removed = true;
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m_children.erase(it);
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break;
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}
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}
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assert(removed);
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if(m_focusedElement == child)
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setFocusedElement(UIElementPtr());
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// child must have this container as parent
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assert(child->getParent() == asUIContainer());
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child->setParent(UIContainerPtr());
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}
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UIElementPtr UIContainer::getChildById(const std::string& id)
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{
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if(getId() == id)
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return asUIElement();
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for(auto it = m_children.begin(); it != m_children.end(); ++it) {
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if((*it)->getId() == id)
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return (*it);
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}
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return UIElementPtr();
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}
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UIElementPtr UIContainer::getChildByPos(const Point& pos)
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{
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for(auto it = m_children.rbegin(); it != m_children.rend(); ++it) {
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if((*it)->getRect().contains(pos))
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return (*it);
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}
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return UIElementPtr();
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}
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UIElementPtr UIContainer::recursiveGetChildById(const std::string& id)
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{
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if(getId() == id)
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return asUIElement();
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UIElementPtr element;
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for(auto it = m_children.begin(); it != m_children.end(); ++it) {
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element = (*it);
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if(element->getId() == id) {
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return element;
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} else {
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UIContainerPtr container = element->asUIContainer();
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if(container) {
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element = container->recursiveGetChildById(id);
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if(element)
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return element;
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}
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}
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}
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return UIElementPtr();
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}
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void UIContainer::pushChildToTop(const UIElementPtr& child)
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{
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bool removed = false;
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for(auto it = m_children.begin(); it != m_children.end(); ++it) {
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if((*it) == child) {
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removed = true;
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m_children.erase(it);
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break;
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}
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}
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if(removed) {
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m_children.push_back(child);
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}
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}
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void UIContainer::render()
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{
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UIElement::render();
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for(auto it = m_children.begin(); it != m_children.end(); ++it) {
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const UIElementPtr& child = (*it);
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if(child->isVisible())
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child->render();
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}
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}
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void UIContainer::onInputEvent(const InputEvent& event)
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{
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UIElementPtr focusedElement = m_focusedElement;
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for(auto it = m_children.begin(); it != m_children.end(); ++it) {
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const UIElementPtr& child = (*it);
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bool shouldFire = false;
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// events should pass only when element is visible and enabled
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if(child->isEnabled() && child->isVisible()) {
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if(event.type & EV_KEYBOARD) {
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// keyboard events only go to focused elements or containers
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if(child->asUIContainer() || child == focusedElement) {
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shouldFire = true;
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}
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// mouse events
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} else if(event.type & EV_MOUSE) {
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// mouse down and wheel events only go to elements that contains the mouse position
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if(event.type & EV_DOWN || event.type & EV_MOUSE_WHEEL) {
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// the child must contains the mouse position and be on top
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if(child->getRect().contains(event.mousePos) && child == getChildByPos(event.mousePos)) {
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// focus it
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if(event.type == EV_MOUSE_LDOWN && child->isFocusable())
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setFocusedElement(child);
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shouldFire = true;
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}
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} else {
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shouldFire = true;
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}
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}
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}
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if(shouldFire)
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child->onInputEvent(event);
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}
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}
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void UIContainer::focusNextElement()
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{
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UIElementPtr element;
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auto focusedIt = std::find(m_children.begin(), m_children.end(), m_focusedElement);
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if(focusedIt != m_children.end()) {
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for(auto it = ++focusedIt; it != m_children.end(); ++it) {
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const UIElementPtr& child = (*it);
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if(child->isFocusable()) {
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element = child;
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break;
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}
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}
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}
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if(!element) {
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for(auto it = m_children.begin(); it != m_children.end(); ++it) {
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const UIElementPtr& child = (*it);
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if(child->isFocusable()) {
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element = child;
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break;
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}
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}
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}
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if(element)
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setFocusedElement(element);
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}
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void UIContainer::setFocusedElement(UIElementPtr focusedElement)
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{
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if(focusedElement != m_focusedElement) {
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if(m_focusedElement) {
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m_focusedElement->setFocused(false);
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m_focusedElement->onFocusChange();
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}
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m_focusedElement = focusedElement;
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if(m_focusedElement) {
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m_focusedElement->setFocused(true);
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m_focusedElement->onFocusChange();
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}
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}
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// when containers are focused they go to the top
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if(focusedElement && focusedElement->asUIContainer()) {
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g_dispatcher.addTask(boost::bind(&UIContainer::pushChildToTop, asUIContainer(), m_focusedElement));
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}
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}
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bool UIContainer::lockElement(UIElementPtr element)
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{
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bool found = false;
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for(auto it = m_children.begin(); it != m_children.end(); ++it) {
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if((*it) == element) {
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(*it)->setEnabled(true);
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found = true;
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break;
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}
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}
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if(found) {
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for(auto it = m_children.begin(); it != m_children.end(); ++it) {
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if((*it) != element)
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(*it)->setEnabled(false);
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}
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return true;
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}
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return false;
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}
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void UIContainer::unlockElement()
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{
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for(auto it = m_children.begin(); it != m_children.end(); ++it) {
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(*it)->setEnabled(true);
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}
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}
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