otclient/src/framework/net/protocol.h
Eduardo Bart e3298d561c Rework application class and framework
Make otclient's framework flexible enough to run console apps like
servers, so this mean is possible to build otclient versions without
graphical interface and use it's framework to code servers
2012-07-13 22:23:11 -03:00

77 lines
2.4 KiB
C++

/*
* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef PROTOCOL_H
#define PROTOCOL_H
#include "declarations.h"
#include "inputmessage.h"
#include "outputmessage.h"
#include <framework/luaengine/luaobject.h>
// @bindclass
class Protocol : public LuaObject
{
public:
Protocol();
virtual ~Protocol();
void connect(const std::string& host, uint16 port);
void disconnect();
bool isConnected();
bool isConnecting();
void generateXteaKey();
std::vector<int> getXteaKey();
void enableXteaEncryption() { m_xteaEncryptionEnabled = true; }
void enableChecksum() { m_checksumEnabled = true; }
virtual void send(const OutputMessagePtr& outputMessage);
void recv();
ProtocolPtr asProtocol() { return std::static_pointer_cast<Protocol>(shared_from_this()); }
protected:
virtual void onConnect();
virtual void onRecv(const InputMessagePtr& inputMessage);
virtual void onError(const boost::system::error_code& err);
uint32 m_xteaKey[4];
private:
void internalRecvHeader(uint8* buffer, uint16 size);
void internalRecvData(uint8* buffer, uint16 size);
bool xteaDecrypt(const InputMessagePtr& inputMessage);
void xteaEncrypt(const OutputMessagePtr& outputMessage);
bool m_checksumEnabled;
bool m_xteaEncryptionEnabled;
ConnectionPtr m_connection;
InputMessagePtr m_inputMessage;
};
#endif