otclient/src/framework/graphics/declarations.h
Eduardo Bart 3bac3dcbb4 Rework stdext classes
Implement new classes:
* stdext::any => ligher replacement for boost::any
* stdext::packed_any => like any but optimized to use less memory
* stdext::shared_object => ligher replacement for std::shared_ptr
* stdext::shared_object_ptr => replacement for boost::intrusive_ptr
* stdext::fast_storage => for storing dynamic data
* stdext::packed_storage => same but with less memory
* stdext::packed_vector => std::vector with less memory

Compiling should be a little faster now because global boost including
is not needed anymore
2012-08-01 09:23:35 -03:00

65 lines
2.6 KiB
C++

/*
* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef FRAMEWORK_GRAPHICS_DECLARATIONS_H
#define FRAMEWORK_GRAPHICS_DECLARATIONS_H
#include <framework/global.h>
#include "glutil.h"
class Texture;
class TextureManager;
class Image;
class AnimatedTexture;
class BitmapFont;
class CachedText;
class FrameBuffer;
class FrameBufferManager;
class Shader;
class ShaderProgram;
class PainterShaderProgram;
class Particle;
class ParticleEmitter;
class ParticleAffector;
class ParticleSystem;
class ParticleEffect;
class ParticleEffectType;
typedef stdext::shared_object_ptr<Image> ImagePtr;
typedef stdext::shared_object_ptr<Texture> TexturePtr;
typedef stdext::shared_object_ptr<AnimatedTexture> AnimatedTexturePtr;
typedef stdext::shared_object_ptr<BitmapFont> BitmapFontPtr;
typedef stdext::shared_object_ptr<CachedText> CachedTextPtr;
typedef stdext::shared_object_ptr<FrameBuffer> FrameBufferPtr;
typedef stdext::shared_object_ptr<Shader> ShaderPtr;
typedef stdext::shared_object_ptr<ShaderProgram> ShaderProgramPtr;
typedef stdext::shared_object_ptr<PainterShaderProgram> PainterShaderProgramPtr;
typedef stdext::shared_object_ptr<Particle> ParticlePtr;
typedef stdext::shared_object_ptr<ParticleEmitter> ParticleEmitterPtr;
typedef stdext::shared_object_ptr<ParticleAffector> ParticleAffectorPtr;
typedef stdext::shared_object_ptr<ParticleSystem> ParticleSystemPtr;
typedef stdext::shared_object_ptr<ParticleEffect> ParticleEffectPtr;
typedef stdext::shared_object_ptr<ParticleEffectType> ParticleEffectTypePtr;
typedef std::vector<ShaderPtr> ShaderList;
#endif