otclient/src/framework/ui/uianchorlayout.h
Eduardo Bart e0431021b5 Huge engine change, replace all std::shared_ptrs
Create a new shared pointer type stdext::shared_object_ptr and stdext::shared_obj
using boost::intrusive_ptr

Advantages:
 * half memory usage
 * faster and lightweight

Disadvantages:
 * using weak_ptr is not supported anymore
 * compiling seems slower
2012-07-29 00:34:40 -03:00

88 lines
3.1 KiB
C++

/*
* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef UIANCHORLAYOUT_H
#define UIANCHORLAYOUT_H
#include "uilayout.h"
class UIAnchor
{
public:
UIAnchor(Fw::AnchorEdge anchoredEdge, const std::string& hookedWidgetId, Fw::AnchorEdge hookedEdge) :
m_anchoredEdge(anchoredEdge), m_hookedEdge(hookedEdge), m_hookedWidgetId(hookedWidgetId) { }
Fw::AnchorEdge getAnchoredEdge() const { return m_anchoredEdge; }
std::string getHookedWidgetId() const { return m_hookedWidgetId; }
Fw::AnchorEdge getHookedEdge() const { return m_hookedEdge; }
private:
Fw::AnchorEdge m_anchoredEdge;
Fw::AnchorEdge m_hookedEdge;
std::string m_hookedWidgetId;
};
typedef std::vector<UIAnchor> UIAnchorList;
class UIAnchorGroup
{
public:
UIAnchorGroup() : m_updated(true) { }
void addAnchor(const UIAnchor& anchor);
const UIAnchorList& getAnchors() { return m_anchors; }
bool isUpdated() { return m_updated; }
void setUpdated(bool updated) { m_updated = updated; }
private:
UIAnchorList m_anchors;
bool m_updated;
};
// @bindclass
class UIAnchorLayout : public UILayout
{
public:
UIAnchorLayout(UIWidgetPtr parentWidget) : UILayout(parentWidget) { }
void addAnchor(const UIWidgetPtr& anchoredWidget, Fw::AnchorEdge anchoredEdge,
const std::string& hookedWidgetId, Fw::AnchorEdge hookedEdge);
void removeAnchors(const UIWidgetPtr& anchoredWidget);
bool hasAnchors(const UIWidgetPtr& anchoredWidget);
void centerIn(const UIWidgetPtr& anchoredWidget, const std::string& hookedWidgetId);
void fill(const UIWidgetPtr& anchoredWidget, const std::string& hookedWidgetId);
void addWidget(const UIWidgetPtr& widget);
void removeWidget(const UIWidgetPtr& widget);
bool isUIAnchorLayout() { return true; }
protected:
bool internalUpdate();
private:
bool updateWidget(const UIWidgetPtr& widget, UIAnchorGroup& anchorGroup, UIWidgetPtr first = nullptr);
std::unordered_map<UIWidgetPtr, UIAnchorGroup> m_anchorsGroups;
};
#endif