otclient/modules/core_lib/ui/radiogroup.lua
Eduardo Bart e03bf33f58 BEAWARE all game functionality is disabled with this commit for a while
* rework client modules
* hide main window when loading
* remake top menu functions
* rework modules autoload
* improve path resolving for otml and lua
* move core_widgets to core_lib
* fix tooltip issues
* split some styles
* add bit32 lua library
* fix assert issues
* fix compilation on linux 32 systems
* rework gcc compile options
* renable and fix some warnings
* remove unused constants
* speedup sprite cache
* move UIGame to lua (not funcional yet)
* fix a lot of issues in x11 window
* fix crash handler
* add some warnings do uiwidget
and much more...
2012-02-20 00:28:13 -02:00

44 lines
1.0 KiB
Lua

RadioGroup = newclass()
function RadioGroup.create()
local radiogroup = RadioGroup.internalCreate()
radiogroup.widgets = {}
return radiogroup
end
function RadioGroup:destroy()
while #self.widgets ~= 0 do
self:removeWidget(self.widgets[1])
end
end
function RadioGroup:addWidget(widget)
table.insert(self.widgets, widget)
widget.onMousePress = function(widget) self:selectWidget(widget) end
end
function RadioGroup:removeWidget(widget)
if self.selectedWidget == widget then
self:selectWidget(nil)
end
widget.onMousePress = nil
table.removevalue(self.widgets, widget)
end
function RadioGroup:selectWidget(selectedWidget)
if selectedWidget == self.selectedWidget then return end
local previousSelectedWidget = self.selectedWidget
self.selectedWidget = selectedWidget
if previousSelectedWidget then
previousSelectedWidget:setChecked(false)
end
if selectedWidget then
selectedWidget:setChecked(true)
end
signalcall(self.onSelectionChange, self, selectedWidget, previousSelectedWidget)
end