mirror of
https://github.com/edubart/otclient.git
synced 2025-04-30 01:29:21 +02:00

* i'm gradually restoring game functionality with the new modules design, though still a lot to do * you can reload all scripts and modules using Ctrl+R shortcut while playing (finally! this is the reason of all this rework) * a bunch of fixes, but new regression too :P * fix performance issue that could lead freezes in the client in older machines * completely new game module with new design * fix crashs in map render * remove uigame.cpp (now every game input is via lua) * enable DEBUG macro by default, with it you are able to view any possible lua leak while running
25 lines
424 B
Lua
25 lines
424 B
Lua
SkullNone = 0
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SkullYellow = 1
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SkullGreen = 2
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SkullWhite = 3
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SkullRed = 4
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SkullBlack = 5
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SkullOrange = 6
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ShieldNone = 0
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ShieldWhiteYellow = 1
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ShieldWhiteBlue = 2
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ShieldBlue = 3
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ShieldYellow = 4
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ShieldBlueSharedExp = 5
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ShieldYellowSharedExp = 6
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ShieldBlueNoSharedExpBlink = 7
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ShieldYellowNoSharedExpBlink = 8
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ShieldBlueNoSharedExp = 9
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ShieldYellowNoSharedExp = 10
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EmblemNone = 0
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EmblemGreen = 1
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EmblemRed = 2
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EmblemBlue = 3
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