otclient/modules/client/client.otmod
Eduardo Bart e03bf33f58 BEAWARE all game functionality is disabled with this commit for a while
* rework client modules
* hide main window when loading
* remake top menu functions
* rework modules autoload
* improve path resolving for otml and lua
* move core_widgets to core_lib
* fix tooltip issues
* split some styles
* add bit32 lua library
* fix assert issues
* fix compilation on linux 32 systems
* rework gcc compile options
* renable and fix some warnings
* remove unused constants
* speedup sprite cache
* move UIGame to lua (not funcional yet)
* fix a lot of issues in x11 window
* fix crash handler
* add some warnings do uiwidget
and much more...
2012-02-20 00:28:13 -02:00

24 lines
462 B
Plaintext

Module
name: client
description: Initialize the client and setups its main window
author: OTClient team
website: https://github.com/edubart/otclient
autoload: true
autoload-priority: 100
load-later:
- client_topmenu
- client_background
- client_about
- client_options
- client_terminal
- client_modulemanager
- client_entergame
@onLoad: |
dofile 'client'
Client.init()
@onUnload: |
Client.terminate()