mirror of
https://github.com/edubart/otclient.git
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154 lines
4.1 KiB
C++
154 lines
4.1 KiB
C++
/*
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* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#include "soundsource.h"
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#include "soundbuffer.h"
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#include <framework/core/clock.h>
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SoundSource::SoundSource()
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{
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m_sourceId = 0;
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m_fadeState = NoFading;
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m_fadeTime = 0;
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m_fadeStartTime = 0;
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alGenSources(1, &m_sourceId);
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assert(alGetError() == AL_NO_ERROR);
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setReferenceDistance(128);
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}
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SoundSource::~SoundSource()
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{
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if(m_sourceId != 0) {
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stop();
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alDeleteSources(1, &m_sourceId);
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assert(alGetError() == AL_NO_ERROR);
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}
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}
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void SoundSource::play()
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{
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alSourcePlay(m_sourceId);
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assert(alGetError() == AL_NO_ERROR);
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}
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void SoundSource::stop()
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{
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alSourceStop(m_sourceId);
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assert(alGetError() == AL_NO_ERROR);
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if(m_buffer) {
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alSourcei(m_sourceId, AL_BUFFER, AL_NONE);
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assert(alGetError() == AL_NO_ERROR);
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m_buffer = nullptr;
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}
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}
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bool SoundSource::isPlaying()
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{
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int state = AL_PLAYING;
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alGetSourcei(m_sourceId, AL_SOURCE_STATE, &state);
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return state != AL_STOPPED;
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}
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void SoundSource::setBuffer(const SoundBufferPtr& buffer)
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{
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alSourcei(m_sourceId, AL_BUFFER, buffer->getBufferId());
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assert(alGetError() == AL_NO_ERROR);
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m_buffer = buffer;
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}
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void SoundSource::setLooping(bool looping)
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{
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alSourcei(m_sourceId, AL_LOOPING, looping ? AL_TRUE : AL_FALSE);
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}
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void SoundSource::setRelative(bool relative)
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{
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alSourcei(m_sourceId, AL_SOURCE_RELATIVE, relative ? AL_TRUE : AL_FALSE);
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}
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void SoundSource::setReferenceDistance(float distance)
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{
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alSourcef(m_sourceId, AL_REFERENCE_DISTANCE, distance);
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}
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void SoundSource::setGain(float gain)
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{
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alSourcef(m_sourceId, AL_GAIN, gain);
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}
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void SoundSource::setPitch(float pitch)
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{
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alSourcef(m_sourceId, AL_PITCH, pitch);
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}
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void SoundSource::setPosition(const Point& pos)
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{
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alSource3f(m_sourceId, AL_POSITION, pos.x, pos.y, 0);
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}
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void SoundSource::setVelocity(const Point& velocity)
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{
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alSource3f(m_sourceId, AL_VELOCITY, velocity.x, velocity.y, 0);
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}
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void SoundSource::setFading(FadeState state, float fadeTime)
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{
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float now = g_clock.seconds();
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if(m_fadeState != NoFading) {
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float elapsed = now - m_fadeStartTime;
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float add;
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if(m_fadeState == FadingOn)
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add = -(1-(elapsed / m_fadeTime))*fadeTime;
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else
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add = -(elapsed / m_fadeTime)*fadeTime;
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m_fadeStartTime = now + add;
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} else
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m_fadeStartTime = now;
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m_fadeState = state;
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m_fadeTime = fadeTime;
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}
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void SoundSource::update()
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{
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float now = g_clock.seconds();
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if(m_fadeState == FadingOn) {
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float elapsed = now - m_fadeStartTime;
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if(elapsed >= m_fadeTime) {
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setGain(1.0);
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m_fadeState = NoFading;
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} else {
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setGain(elapsed / m_fadeTime);
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}
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} else if(m_fadeState == FadingOff) {
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float time = now - m_fadeStartTime;
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if(time >= m_fadeTime) {
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stop();
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m_fadeState = NoFading;
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} else {
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setGain((m_fadeTime - time) / m_fadeTime);
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}
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}
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}
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