mirror of
https://github.com/edubart/otclient.git
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72 lines
2.2 KiB
C++
72 lines
2.2 KiB
C++
/*
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* Copyright (c) 2010-2013 OTClient <https://github.com/edubart/otclient>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#ifndef SDLWINDOW_H
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#define SDLWINDOW_H
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#include "platformwindow.h"
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#include <SDL2/SDL.h>
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#include <framework/graphics/glutil.h>
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class SDLWindow : public PlatformWindow
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{
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public:
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SDLWindow();
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void init();
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void terminate();
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void move(const Point& pos);
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void resize(const Size& size);
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void show();
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void hide();
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void maximize();
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void poll();
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void swapBuffers();
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void showMouse();
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void hideMouse();
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void setMouseCursor(int cursorId);
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void restoreMouseCursor();
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void setTitle(const std::string& title);
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void setMinimumSize(const Size& minimumSize);
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void setFullscreen(bool fullscreen);
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void setVerticalSync(bool enable);
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void setIcon(const std::string& file);
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void setClipboardText(const std::string& text);
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Size getDisplaySize();
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std::string getClipboardText();
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std::string getPlatformType();
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protected:
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int internalLoadMouseCursor(const ImagePtr& image, const Point& hotSpot);
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private:
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SDL_Window *m_window;
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SDL_Renderer *m_renderer;
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SDL_GLContext m_context;
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};
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#endif
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