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* Updated the walking(mouse/keys) control to be a lot more responsive/smooth! * Updated creature diagonal steps to animate faster (due to demand). * Added a warning popup for boost walker option in cipsoft servers. * Added KeyUp event controls in the g_keyboard class. * Fixed an issue with the minimap not reconfiguring. * Fixed a bug with creature lights drawing properly. * Fixed refreshContainer method. * Some layout edits. * Some minor typo fixes. TODO: * Add walk event stack. * Test new walking edits extensively. * Finish pending state feature.
44 lines
802 B
Plaintext
44 lines
802 B
Plaintext
PopupMenuButton < UIButton
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height: 18
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margin-left: 5
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margin-right: 5
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margin-top: 1
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margin-bottom: 1
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size: 0 21
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text-offset: 0 0
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font: verdana-11px-antialised
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image-source: /images/menubutton.png
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image-color: white
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image-clip: 0 0 20 20
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image-border: 2
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color: #aaaaaa
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background-color: alpha
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$hover !disabled:
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color: #ffffff
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background-color: #ffffff44
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image-clip: 0 40 20 20
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$disabled:
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color: #555555
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PopupMenuSeparator < UIWidget
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margin-left: 2
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margin-right: 2
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margin-bottom: 1
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image-source: /images/menubox.png
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image-border-left: 1
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image-border-right: 1
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image-clip: 0 0 32 2
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height: 2
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phantom: true
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PopupMenu < UIPopupMenu
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width: 50
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image-source: /images/menubox.png
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image-border: 3
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padding-top: 3
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padding-bottom: 3
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