BeniS 0763b266d5 Some more UI updates and fixes.
* Added UICreatureButton class for handling/replacing "battle buttons" (can now be used in other modules).
* Added the ability to use items on creatures via the battle window.
* Some minor cosmetics.
2012-08-26 04:05:33 +12:00

43 lines
782 B
Lua

local skin = {
name = 'Default',
-- first font is default
fonts = {
'verdana-11px-antialised',
'verdana-11px-monochrome',
'verdana-11px-rounded',
'terminus-14px-bold'
},
defaultFont = 'verdana-11px-antialised',
styles = {
'buttons.otui',
'creaturebuttons.otui',
'labels.otui',
'panels.otui',
'separators.otui',
'textedits.otui',
'checkboxes.otui',
'progressbars.otui',
'tabbars.otui',
'windows.otui',
'listboxes.otui',
'popupmenus.otui',
'comboboxes.otui',
'spinboxes.otui',
'messageboxes.otui',
'scrollbars.otui',
'splitters.otui',
'miniwindow.otui',
'items.otui',
'creatures.otui',
'tables.otui'
},
particles = {
'shiny.otps'
}
}
Skins.installSkin(skin)