mirror of
https://github.com/edubart/otclient.git
synced 2025-06-07 19:34:29 +02:00
151 lines
4.6 KiB
C++
151 lines
4.6 KiB
C++
/*
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* Copyright (c) 2010-2013 OTClient <https://github.com/edubart/otclient>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#include "graphicscontextegl.h"
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#ifdef WIN32
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#include <framework/platform/win32window.h>
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#else
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#include <framework/platform/x11window.h>
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#endif
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GraphicsContextEGL::GraphicsContextEGL() :
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GraphicsContext("EGL")
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{
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m_eglConfig = 0;
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m_eglContext = 0;
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m_eglDisplay = 0;
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m_eglSurface = 0;
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}
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void GraphicsContextEGL::create()
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{
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#ifdef WIN32
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HDC display = g_win32Window.getDisplay();
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#else
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Display *display = g_x11Window.getDisplay();
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#endif
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m_eglDisplay = eglGetDisplay(display);
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if(m_eglDisplay == EGL_NO_DISPLAY)
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g_logger.fatal("EGL not supported");
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if(!eglInitialize(m_eglDisplay, NULL, NULL))
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g_logger.fatal("Unable to initialize EGL");
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static int configList[] = {
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#if OPENGL_ES==2
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EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
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#else
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EGL_RENDERABLE_TYPE, EGL_OPENGL_ES_BIT,
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#endif
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EGL_RED_SIZE, 4,
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EGL_GREEN_SIZE, 4,
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EGL_BLUE_SIZE, 4,
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EGL_ALPHA_SIZE, 4,
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EGL_NONE
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};
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EGLint numConfig;
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if(!eglChooseConfig(m_eglDisplay, configList, &m_eglConfig, 1, &numConfig))
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g_logger.fatal("Failed to choose EGL config");
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if(numConfig != 1)
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g_logger.warning("Didn't got the exact EGL config");
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#ifndef WIN32
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EGLint vid;
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if(!eglGetConfigAttrib(m_eglDisplay, m_eglConfig, EGL_NATIVE_VISUAL_ID, &vid))
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g_logger.fatal("Unable to get visual EGL visual id");
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XVisualInfo visTemplate;
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int numVisuals;
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memset(&visTemplate, 0, sizeof(visTemplate));
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visTemplate.visualid = vid;
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g_x11Window.setVisual(XGetVisualInfo(display, VisualIDMask, &visTemplate, &numVisuals));
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if(!g_x11Window.getVisual())
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g_logger.fatal("Couldn't choose RGBA, double buffered visual");
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g_x11Window.setRootWindow(DefaultRootWindow(display));
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#endif
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EGLint contextAtrrList[] = {
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#if OPENGL_ES==2
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EGL_CONTEXT_CLIENT_VERSION, 2,
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#else
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EGL_CONTEXT_CLIENT_VERSION, 1,
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#endif
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EGL_NONE
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};
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#ifdef WIN32
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HWND window = g_win32Window.getWindow();
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m_eglSurface = eglCreateWindowSurface(m_eglDisplay, m_eglConfig, window, NULL);
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if(m_eglSurface == EGL_NO_SURFACE)
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g_logger.fatal(stdext::format("Unable to create EGL surface: %s", eglGetError()));
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#endif
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m_eglContext = eglCreateContext(m_eglDisplay, m_eglConfig, EGL_NO_CONTEXT, contextAtrrList);
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if(m_eglContext == EGL_NO_CONTEXT )
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g_logger.fatal(stdext::format("Unable to create EGL context: %s", eglGetError()));
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}
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void GraphicsContextEGL::destroy()
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{
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if(m_eglDisplay) {
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if(m_eglContext) {
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eglDestroyContext(m_eglDisplay, m_eglContext);
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m_eglContext = 0;
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}
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if(m_eglSurface) {
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eglDestroySurface(m_eglDisplay, m_eglSurface);
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m_eglSurface = 0;
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}
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eglTerminate(m_eglDisplay);
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m_eglDisplay = 0;
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}
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}
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void GraphicsContextEGL::restore()
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{
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#ifndef WIN32
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Window window = g_x11Window.getWindow();
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m_eglSurface = eglCreateWindowSurface(m_eglDisplay, m_eglConfig, window, NULL);
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if(m_eglSurface == EGL_NO_SURFACE)
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g_logger.fatal(stdext::format("Unable to create EGL surface: %s", eglGetError()));
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#endif
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if(!eglMakeCurrent(m_eglDisplay, m_eglSurface, m_eglSurface, m_eglContext))
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g_logger.fatal("Unable to make current EGL context");
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}
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void GraphicsContextEGL::swapBuffers()
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{
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eglSwapBuffers(m_eglDisplay, m_eglSurface);
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}
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void GraphicsContextEGL::setVerticalSync(bool enable)
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{
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eglSwapInterval(m_eglDisplay, enable ? 1 : 0);
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}
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