otclient/modules/game_shaders/shaders.otmod
Eduardo Bart 8761220deb Refactoring and flexibility changes
* Split game module into game and game_interface
* Move core_lib to corelib
* Move miniwindow to corelib
* Introduce init.lua script for initializing the client, giving much more flexibility
* OTClient is no longer Application derived and is much simpler
2012-06-19 21:16:52 -03:00

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Module
name: game_shaders
description: Manage game shaders
author: edubart
website: www.otclient.info
dependencies:
- game_interface
@onLoad: |
dofile 'shaders'
Shaders.init()
@onUnload: |
Shaders.terminate()