otclient/modules/gamelib/market.lua
BeniS 6293a49f8f More on Market (far from done), Minor Fixes, Edited Outfits Module, Some Cosmetics.
* Started building the market UI.
* More work on the market functionality.
* Fixes to the market protocol. (Known issue: if I use safeSend method from Market (like so: MarketProtocol.send~) is thinks it is a bot).
* Fixes to the market offer class.
* Outfit window will no longer display the mount box if you are using protocol < 870.
* Added getFeature to playermount module.
* Added isMarketable and getMarketData to the lua binding.
* Added lua casts for MarketData.
* Fixed typo in the module manager.
* Added new 'light flat panel' for more variation (can change later) will require some graphics for market.
* Added new functions to table lib.
* Fixed some styling issues from previous commits.
2012-07-20 06:54:24 +12:00

38 lines
591 B
Lua

MarketAction = {
Buy = 0,
Sell = 1
}
MarketRequest = {
MyOffers = 0xFFFE,
MyHistory = 0xFFFF
}
MarketOfferState = {
Active = 0,
Cancelled = 1,
Expired = 2,
Accepted = 3,
AcceptedEx = 255
}
MarketItemDescription = {
Armor = 1,
Attack = 2,
Container = 3,
Defense = 4,
General = 5,
DecayTime = 6,
Combat = 7,
MinLevel = 8,
MinMagicLevel = 9,
Vocation = 10,
Rune = 11,
Ability = 12,
Charges = 13,
WeaponName = 14,
Weight = 15
}
MarketItemDescription.First = MarketItemDescription.Armor
MarketItemDescription.Last = MarketItemDescription.Weight