mirror of
https://github.com/edubart/otclient.git
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94 lines
2.6 KiB
Lua
94 lines
2.6 KiB
Lua
CharacterList = { }
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-- private variables
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local charactersWindow
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local loadBox
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local characterList
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-- private functions
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local function onCharactersWindowKeyPress(self, keyCode, keyChar, keyboardModifiers)
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if keyboardModifiers == KeyboardNoModifier then
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if keyCode == KeyUp or keyCode == KeyTab then
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characterList:focusPreviousChild(ActiveFocusReason)
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elseif keyCode == KeyDown then
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characterList:focusNextChild(ActiveFocusReason)
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end
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end
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return false
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end
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-- public functions
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function CharacterList.create(characters, premDays)
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if charactersWindow then
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charactersWindow:destroy()
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end
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charactersWindow = UI.loadAndDisplayLocked('/mainmenu/ui/charlist.otui')
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characterList = charactersWindow:getChildById('characterList')
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local accountStatusLabel = charactersWindow:getChildById('accountStatusLabel')
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charactersWindow.onKeyPress = onCharactersWindowKeyPress
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for i,characterInfo in ipairs(characters) do
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local characterName = characterInfo[1]
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local worldName = characterInfo[2]
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local worldHost = characterInfo[3]
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local worldIp = characterInfo[4]
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local label = UILabel.create()
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characterList:addChild(label)
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label:setText(characterName .. ' (' .. worldName .. ')')
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label:setStyle('CharacterListLabel')
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label.characterName = characterName
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label.worldHost = worldHost
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label.worldPort = worldIp
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if i == 0 or Configs.get('lastUsedCharacter') == characterName then
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characterList:focusChild(label, ActiveFocusReason)
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end
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end
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if premDays > 0 then
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accountStatusLabel:setText("Account Status:\nPremium Account (" .. premDays .. ' days left)')
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end
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end
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function CharacterList.hide()
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charactersWindow:unlock()
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charactersWindow:hide()
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end
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function CharacterList.show()
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charactersWindow:show()
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charactersWindow:lock()
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end
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function CharacterList.doLogin()
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local selected = charactersWindow:getChildById('characterList'):getFocusedChild()
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if selected then
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--if Game.isOnline() then
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-- Game.logout()
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--end
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Game.loginWorld(EnterGame.account, EnterGame.password, selected.worldHost, selected.worldPort, selected.characterName)
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CharacterList.hide()
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loadBox = displayCancelBox('Please wait', 'Connecting to game server...')
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function loadBox.onCancel()
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Game.logout()
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CharacterList.show()
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end
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-- save last used character
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Configs.set('lastUsedCharacter', selected.characterName)
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else
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displayErrorBox('Error', 'You must select a character to login!')
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end
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end
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function CharacterList.destroyLoadBox()
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if loadBox then
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loadBox:destroy()
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loadBox = nil
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end
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end
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