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* Added new left and right game button panels. * Relocated main game toggle buttons to the right side of the screen to make it easier to toggle miniwindows. * Added table.empty(t) function to table lib. * Renamed module game_healthbar to game_healthinfo. * Combat controls now save per character (e.g. Fight mode, chase mode, safe fight mode) * Last channels open now save per character. * Fixed typo in containers.lua. * Added logout prompting window message when you logout via the logout button. * Added exit promting window message when you attempt to exit the client. * Repositioned some minimap buttons. * Fixed so when creatures health percent is < 1 it will not draw the creature information. Known Issues: * If you move a container widget into the map rect if you move an item onto itself it will allow this to execute still dropping the item on the ground. * The server is calling to open channels after onGameStart is executed causing it to focus the last tab opened. Fix: Don't save channels to the settings that are opened by the server.
16 lines
278 B
Plaintext
16 lines
278 B
Plaintext
Module
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name: game_console
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description: Manage chat window
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author: edubart, andrefaramir, baxnie, sn4ake, BeniS
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website: www.otclient.info
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dependencies:
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- game_interface
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@onLoad: |
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dofile 'console'
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Console.init()
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@onUnload: |
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Console.terminate()
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