mirror of
https://github.com/edubart/otclient.git
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275 lines
9.3 KiB
C++
275 lines
9.3 KiB
C++
/*
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* Copyright (c) 2010-2017 OTClient <https://github.com/edubart/otclient>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#ifndef MAP_H
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#define MAP_H
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#include "creature.h"
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#include "houses.h"
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#include "towns.h"
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#include "creatures.h"
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#include "animatedtext.h"
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#include "statictext.h"
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#include "tile.h"
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#include <framework/core/clock.h>
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enum OTBM_ItemAttr
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{
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OTBM_ATTR_DESCRIPTION = 1,
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OTBM_ATTR_EXT_FILE = 2,
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OTBM_ATTR_TILE_FLAGS = 3,
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OTBM_ATTR_ACTION_ID = 4,
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OTBM_ATTR_UNIQUE_ID = 5,
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OTBM_ATTR_TEXT = 6,
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OTBM_ATTR_DESC = 7,
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OTBM_ATTR_TELE_DEST = 8,
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OTBM_ATTR_ITEM = 9,
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OTBM_ATTR_DEPOT_ID = 10,
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OTBM_ATTR_SPAWN_FILE = 11,
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OTBM_ATTR_RUNE_CHARGES = 12,
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OTBM_ATTR_HOUSE_FILE = 13,
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OTBM_ATTR_HOUSEDOORID = 14,
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OTBM_ATTR_COUNT = 15,
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OTBM_ATTR_DURATION = 16,
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OTBM_ATTR_DECAYING_STATE = 17,
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OTBM_ATTR_WRITTENDATE = 18,
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OTBM_ATTR_WRITTENBY = 19,
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OTBM_ATTR_SLEEPERGUID = 20,
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OTBM_ATTR_SLEEPSTART = 21,
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OTBM_ATTR_CHARGES = 22,
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OTBM_ATTR_CONTAINER_ITEMS = 23,
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OTBM_ATTR_ATTRIBUTE_MAP = 128,
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/// just random numbers, they're not actually used by the binary reader...
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OTBM_ATTR_WIDTH = 129,
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OTBM_ATTR_HEIGHT = 130
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};
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enum OTBM_NodeTypes_t
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{
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OTBM_ROOTV2 = 1,
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OTBM_MAP_DATA = 2,
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OTBM_ITEM_DEF = 3,
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OTBM_TILE_AREA = 4,
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OTBM_TILE = 5,
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OTBM_ITEM = 6,
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OTBM_TILE_SQUARE = 7,
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OTBM_TILE_REF = 8,
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OTBM_SPAWNS = 9,
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OTBM_SPAWN_AREA = 10,
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OTBM_MONSTER = 11,
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OTBM_TOWNS = 12,
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OTBM_TOWN = 13,
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OTBM_HOUSETILE = 14,
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OTBM_WAYPOINTS = 15,
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OTBM_WAYPOINT = 16
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};
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enum {
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OTCM_SIGNATURE = 0x4D43544F,
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OTCM_VERSION = 1
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};
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enum {
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BLOCK_SIZE = 32
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};
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enum : uint8 {
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Animation_Force,
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Animation_Show
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};
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class TileBlock {
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public:
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TileBlock() { m_tiles.fill(nullptr); }
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const TilePtr& create(const Position& pos) {
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TilePtr& tile = m_tiles[getTileIndex(pos)];
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tile = TilePtr(new Tile(pos));
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return tile;
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}
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const TilePtr& getOrCreate(const Position& pos) {
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TilePtr& tile = m_tiles[getTileIndex(pos)];
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if(!tile)
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tile = TilePtr(new Tile(pos));
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return tile;
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}
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const TilePtr& get(const Position& pos) { return m_tiles[getTileIndex(pos)]; }
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void remove(const Position& pos) { m_tiles[getTileIndex(pos)] = nullptr; }
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uint getTileIndex(const Position& pos) { return ((pos.y % BLOCK_SIZE) * BLOCK_SIZE) + (pos.x % BLOCK_SIZE); }
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const std::array<TilePtr, BLOCK_SIZE*BLOCK_SIZE>& getTiles() const { return m_tiles; }
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private:
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std::array<TilePtr, BLOCK_SIZE*BLOCK_SIZE> m_tiles;
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};
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struct AwareRange
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{
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int top;
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int right;
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int bottom;
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int left;
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int horizontal() { return left + right + 1; }
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int vertical() { return top + bottom + 1; }
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};
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//@bindsingleton g_map
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class Map
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{
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public:
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void init();
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void terminate();
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void addMapView(const MapViewPtr& mapView);
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void removeMapView(const MapViewPtr& mapView);
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void notificateTileUpdate(const Position& pos);
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bool loadOtcm(const std::string& fileName);
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void saveOtcm(const std::string& fileName);
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void loadOtbm(const std::string& fileName);
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void saveOtbm(const std::string& fileName);
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// otbm attributes (description, size, etc.)
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void setHouseFile(const std::string& file) { m_attribs.set(OTBM_ATTR_HOUSE_FILE, file); }
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void setSpawnFile(const std::string& file) { m_attribs.set(OTBM_ATTR_SPAWN_FILE, file); }
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void setDescription(const std::string& desc) { m_attribs.set(OTBM_ATTR_DESCRIPTION, desc); }
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void clearDescriptions() { m_attribs.remove(OTBM_ATTR_DESCRIPTION); }
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void setWidth(uint16 w) { m_attribs.set(OTBM_ATTR_WIDTH, w); }
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void setHeight(uint16 h) { m_attribs.set(OTBM_ATTR_HEIGHT, h); }
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std::string getHouseFile() { return m_attribs.get<std::string>(OTBM_ATTR_HOUSE_FILE); }
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std::string getSpawnFile() { return m_attribs.get<std::string>(OTBM_ATTR_SPAWN_FILE); }
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Size getSize() { return Size(m_attribs.get<uint16>(OTBM_ATTR_WIDTH), m_attribs.get<uint16>(OTBM_ATTR_HEIGHT)); }
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std::vector<std::string> getDescriptions() { return stdext::split(m_attribs.get<std::string>(OTBM_ATTR_DESCRIPTION), "\n"); }
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void clean();
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void cleanDynamicThings();
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void cleanTexts();
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// thing related
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void addThing(const ThingPtr& thing, const Position& pos, int stackPos = -1);
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ThingPtr getThing(const Position& pos, int stackPos);
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bool removeThing(const ThingPtr& thing);
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bool removeThingByPos(const Position& pos, int stackPos);
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void colorizeThing(const ThingPtr& thing, const Color& color);
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void removeThingColor(const ThingPtr& thing);
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StaticTextPtr getStaticText(const Position& pos);
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// tile related
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const TilePtr& createTile(const Position& pos);
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template <typename... Items>
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const TilePtr& createTileEx(const Position& pos, const Items&... items);
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const TilePtr& getOrCreateTile(const Position& pos);
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const TilePtr& getTile(const Position& pos);
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const TileList getTiles(int floor = -1);
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void cleanTile(const Position& pos);
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// tile zone related
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void setShowZone(tileflags_t zone, bool show);
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void setShowZones(bool show);
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void setZoneColor(tileflags_t flag, const Color& color);
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void setZoneOpacity(float opacity) { m_zoneOpacity = opacity; }
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float getZoneOpacity() { return m_zoneOpacity; }
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Color getZoneColor(tileflags_t flag);
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tileflags_t getZoneFlags() { return (tileflags_t)m_zoneFlags; }
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bool showZones() { return m_zoneFlags != 0; }
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bool showZone(tileflags_t zone) { return (m_zoneFlags & zone) == zone; }
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void setForceShowAnimations(bool force);
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bool isForcingAnimations();
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bool isShowingAnimations();
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void setShowAnimations(bool show);
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void beginGhostMode(float opacity);
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void endGhostMode();
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std::map<Position, ItemPtr> findItemsById(uint16 clientId, uint32 max);
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// known creature related
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void addCreature(const CreaturePtr& creature);
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CreaturePtr getCreatureById(uint32 id);
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void removeCreatureById(uint32 id);
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std::vector<CreaturePtr> getSightSpectators(const Position& centerPos, bool multiFloor);
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std::vector<CreaturePtr> getSpectators(const Position& centerPos, bool multiFloor);
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std::vector<CreaturePtr> getSpectatorsInRange(const Position& centerPos, bool multiFloor, int xRange, int yRange);
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std::vector<CreaturePtr> getSpectatorsInRangeEx(const Position& centerPos, bool multiFloor, int minXRange, int maxXRange, int minYRange, int maxYRange);
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void setLight(const Light& light) { m_light = light; }
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void setCentralPosition(const Position& centralPosition);
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bool isLookPossible(const Position& pos);
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bool isCovered(const Position& pos, int firstFloor = 0);
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bool isCompletelyCovered(const Position& pos, int firstFloor = 0);
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bool isAwareOfPosition(const Position& pos);
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void setAwareRange(const AwareRange& range);
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void resetAwareRange();
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AwareRange getAwareRange() { return m_awareRange; }
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Light getLight() { return m_light; }
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Position getCentralPosition() { return m_centralPosition; }
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int getFirstAwareFloor();
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int getLastAwareFloor();
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const std::vector<MissilePtr>& getFloorMissiles(int z) { return m_floorMissiles[z]; }
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std::vector<AnimatedTextPtr> getAnimatedTexts() { return m_animatedTexts; }
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std::vector<StaticTextPtr> getStaticTexts() { return m_staticTexts; }
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std::tuple<std::vector<Otc::Direction>, Otc::PathFindResult> findPath(const Position& start, const Position& goal, int maxComplexity, int flags = 0);
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private:
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void removeUnawareThings();
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uint getBlockIndex(const Position& pos) { return ((pos.y / BLOCK_SIZE) * (65536 / BLOCK_SIZE)) + (pos.x / BLOCK_SIZE); }
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std::unordered_map<uint, TileBlock> m_tileBlocks[Otc::MAX_Z+1];
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std::unordered_map<uint32, CreaturePtr> m_knownCreatures;
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std::array<std::vector<MissilePtr>, Otc::MAX_Z+1> m_floorMissiles;
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std::vector<AnimatedTextPtr> m_animatedTexts;
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std::vector<StaticTextPtr> m_staticTexts;
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std::vector<MapViewPtr> m_mapViews;
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std::unordered_map<Position, std::string, PositionHasher> m_waypoints;
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uint8 m_animationFlags;
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uint32 m_zoneFlags;
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std::map<uint32, Color> m_zoneColors;
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float m_zoneOpacity;
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Light m_light;
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Position m_centralPosition;
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Rect m_tilesRect;
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stdext::packed_storage<uint8> m_attribs;
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AwareRange m_awareRange;
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static TilePtr m_nulltile;
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};
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extern Map g_map;
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#endif
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