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72 lines
2.7 KiB
C++
72 lines
2.7 KiB
C++
/*
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* Copyright (c) 2010-2011 OTClient <https://github.com/edubart/otclient>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#include "image.h"
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#include "texture.h"
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#include "graphics.h"
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#include "texturemanager.h"
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#include <framework/otml/otml.h>
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Image::Image()
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{
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m_fixedRatio = false;
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}
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void Image::loadFromOTML(const OTMLNodePtr& imageNode)
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{
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// load configs from otml node
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std::string source = imageNode->hasValue() ? imageNode->value() : imageNode->valueAt("source");
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bool smooth = imageNode->valueAt("smooth", false);
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m_textureCoords = imageNode->valueAt("coords", Rect());
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m_fixedRatio = imageNode->valueAt("fixed ratio", false);
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// load texture
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m_texture = g_textures.getTexture(source);
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if(!m_texture)
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throw OTMLException(imageNode, "could not load image texture");
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// enable texture bilinear filter
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if(smooth)
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m_texture->enableBilinearFilter();
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}
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void Image::draw(const Rect& screenCoords)
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{
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if(m_texture) {
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if(m_fixedRatio) {
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const Size& texSize = m_texture->getSize();
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Size texCoordsSize = screenCoords.size();
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texCoordsSize.scale(texSize, Fw::KeepAspectRatio);
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Point texCoordsOffset;
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if(texSize.height() > texCoordsSize.height())
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texCoordsOffset.y = (texSize.height() - texCoordsSize.height())/2;
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else if(texSize.width() > texCoordsSize.width())
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texCoordsOffset.x = (texSize.width() - texCoordsSize.width())/2;
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g_graphics.drawTexturedRect(screenCoords, m_texture, Rect(texCoordsOffset, texCoordsSize));
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} else {
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g_graphics.drawTexturedRect(screenCoords, m_texture, m_textureCoords);
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}
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}
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}
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