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* Started building the market UI. * More work on the market functionality. * Fixes to the market protocol. (Known issue: if I use safeSend method from Market (like so: MarketProtocol.send~) is thinks it is a bot). * Fixes to the market offer class. * Outfit window will no longer display the mount box if you are using protocol < 870. * Added getFeature to playermount module. * Added isMarketable and getMarketData to the lua binding. * Added lua casts for MarketData. * Fixed typo in the module manager. * Added new 'light flat panel' for more variation (can change later) will require some graphics for market. * Added new functions to table lib. * Fixed some styling issues from previous commits.
38 lines
908 B
Plaintext
38 lines
908 B
Plaintext
ExitWindow < MainWindow
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id: exitWindow
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!text: tr('Exit')
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size: 550 135
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Label
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!text: tr('If you shut down the program, you character might stay in the game.\nClick on "Logout" to ensure that you character leaves the game property.\nClick on "Exit" if you want to exit the program without logging out your character.')
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width: 500
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height: 45
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anchors.left: parent.left
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anchors.top: parent.top
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margin-left: 10
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margin-top: 2
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Button
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id: buttonExit
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!text: tr('Exit')
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width: 64
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anchors.left: parent.left
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anchors.bottom: parent.bottom
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margin-left: 160
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Button
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id: buttonLogout
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!text: tr('Logout')
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width: 64
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anchors.left: prev.right
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anchors.bottom: parent.bottom
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margin-left: 5
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Button
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id: buttonCancel
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!text: tr('Cancel')
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width: 64
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anchors.left: prev.right
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anchors.bottom: parent.bottom
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margin-left: 5
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