mirror of
https://github.com/edubart/otclient.git
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* Implemented the new client AND protocol version methods. * Implemented the new speed laws added in cv980 (http://www.tibia.com/news/?subtopic=newsarchive&id=2251). * Added more missing bytea to login packets (client version/type and some unknown bytes). * Fixed the InputMessage::getDouble method. * Cleaned up some of the const values. * Started on the pending state features. TODO: * Pending game state feature. * Ensure version compatibility hasn't been compromised.
53 lines
1.1 KiB
Lua
53 lines
1.1 KiB
Lua
-- @docclass string
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function string:split(delim)
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local start = 1
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local results = {}
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while true do
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local pos = string.find(self, delim, start, true)
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if not pos then
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break
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end
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table.insert(results, string.sub(self, start, pos-1))
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start = pos + string.len(delim)
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end
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table.insert(results, string.sub(self, start))
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table.removevalue(results, '')
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return results
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end
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function string:starts(start)
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return string.sub(self, 1, #start) == start
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end
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function string.ends(s, test)
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return test =='' or string.sub(s,-string.len(test)) == test
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end
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function string:trim()
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return string.match(self, '^%s*(.*%S)') or ''
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end
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function string:explode(sep, limit)
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if type(sep) ~= 'string' or tostring(self):len() == 0 or sep:len() == 0 then
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return {}
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end
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local i, pos, tmp, t = 0, 1, "", {}
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for s, e in function() return string.find(self, sep, pos) end do
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tmp = self:sub(pos, s - 1):trim()
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table.insert(t, tmp)
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pos = e + 1
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i = i + 1
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if limit ~= nil and i == limit then
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break
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end
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end
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tmp = self:sub(pos):trim()
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table.insert(t, tmp)
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return t
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end
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