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https://github.com/edubart/otclient.git
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* i'm gradually restoring game functionality with the new modules design, though still a lot to do * you can reload all scripts and modules using Ctrl+R shortcut while playing (finally! this is the reason of all this rework) * a bunch of fixes, but new regression too :P * fix performance issue that could lead freezes in the client in older machines * completely new game module with new design * fix crashs in map render * remove uigame.cpp (now every game input is via lua) * enable DEBUG macro by default, with it you are able to view any possible lua leak while running
47 lines
949 B
Plaintext
47 lines
949 B
Plaintext
GameSidePanel < UIMiniWindowContainer
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image-source: images/sidepanel.png
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image-border: 4
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GameBottomPanel < Panel
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image-source: images/bottompanel.png
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image-border: 4
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GameMapPanel < UIMap
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padding: 4
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image-source: images/mappanel.png
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image-border: 4
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UIGame
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id: gameRootPanel
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anchors.fill: parent
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anchors.top: topMenu.bottom
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GameSidePanel
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id: gameRightPanel
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width: 190
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layout: verticalBox
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anchors.right: parent.right
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anchors.top: parent.top
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anchors.bottom: parent.bottom
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GameBottomPanel
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id: gameBottomPanel
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height: 170
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anchors.left: parent.left
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anchors.right: gameRightPanel.left
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anchors.bottom: parent.bottom
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GameMapPanel
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id: gameMapPanel
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anchors.left: parent.left
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anchors.right: gameRightPanel.left
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anchors.top: parent.top
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anchors.bottom: gameBottomPanel.top
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focusable: false
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UIWidget
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id: mouseGrabber
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focusable: false
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visible: false
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